Difference between revisions of "Covert Ships Skillset"

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'''Covert Ops'''
+
===Primary Skills===
 +
*[Racial] Frigate V
 +
**{{sk|Covert Ops}} (reduces fitting cost of Cloaking Devices, often trained to level IV)
  
- Primary Skills -
+
===Secondary Skills===
*(race specific) Frigate: V
+
*{{sk|Spaceship Command|III}}
 +
*{{sk|Electronics Upgrades|V}}
 +
*{{sk|CPU Management|II}}
 +
*{{sk|Power Grid Management|II}}
  
- Secondary Skills -
+
*NOTE: exploration skills not included
*Spaceship Command: III
 
*Electronic Upgrades: V
 
*Electronics: II
 
*Engineering: II
 
  
**NOTE:exploration skills not included
+
===Other Related Skills (Stealth Bomber)===
  
 +
*{{sk|Cloaking|IV}} (required for Covert Ops Cloaking Device)
 +
*{{sk|Missile Launcher Operation|I}} (required for {{sk|Missile Bombardment}})
 +
*{{sk|Torpedoes}}
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*{{sk|Torpedo Specialization}} (requires {{sk|Torpedoes|V}})
 +
*{{sk|Bomb Deployment}}
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*{{sk|Rapid Launch}}
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*{{sk|Missile Bombardment|IV}} (required for {{sk|Bomb Deployment}})
 +
*{{sk|Missile Projection}}
 +
*{{sk|Warhead Upgrades}}
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*{{sk|Weapon Upgrades}}
 +
*{{sk|Advanced Weapon Upgrades}} (requires {{sk|Weapon Upgrades|IV}})
 +
*{{sk|Capacitor Management}}
 +
*{{sk|Long Range Targeting}}
 +
*{{sk|Signature Analysis}}
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*{{sk|Target Management}}
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*{{sk|Jury Rigging|III}} (required for {{sk|Launcher Rigging}})
 +
*{{sk|Launcher Rigging}}
 +
*{{sk|Cynosural Field Theory}}
  
 +
==Recon Ships==
  
- Other Related Skills '''(Stealth Bomber)''' -
+
===Primary Skills===
 +
*[Racial] Cruiser V
 +
*{{sk|Spaceship Command|V}}
 +
*[Racial] Frigate III
 +
*{{sk|Recon Ships}}
  
*Cloaking ~ Missile Launcher Operation
+
===Secondary Skills===
*Torpedos ~ Rapid Launch
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*{{sk|Electronics Upgrades|V}}
*Standard Missiles ~ Missile Bombardment
+
*{{sk|Signature Analysis|V}}
*Heavy Missiles ~ Missile Projection
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*{{sk|Cloaking|IV}}
*Warhead Upgrades ~ Torpedo Specialization
 
*Weapon Upgrades ~ Advanced Weapon Upgrades
 
*Energy Managment ~ Long Range Targeting
 
*Signature Analysis ~ Targeting
 
*Jury Rigging ~ Launcher Rigging
 
*Bomb Deployment ~ Cynosural Field Theroy
 
  
 +
===Other Related Skills (Force Recon Ships)===
  
 +
*{{sk|Electronic Warfare}}
 +
*{{sk|Frequency Modulation}}
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*{{sk|Long Range Targeting}}
 +
*{{sk|Long Distance Jamming}}
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*{{sk|Sensor Linking}}
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*{{sk|Signal Dispersion}}
 +
*{{sk|Signal Suppression}}
 +
*{{sk|Target Painting}}
 +
*{{sk|Target Management}}
 +
*{{sk|Weapon Destabilization}}
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*{{sk|Weapon Disruption}}
 +
*{{sk|Capacitor Management}}
 +
*{{sk|Energy Grid Upgrades}}
 +
*{{sk|Cynosural Field Theory}}
  
====================================================
+
==Black Ops==
  
'''Recon Ships:'''
+
===Primary Skills===
 +
*[Racial] Battleship V
 +
**[Racial] Cruiser III
 +
***[Racial] Frigate: IV
 +
*{{sk|Spaceship Command|V}}
 +
*{{sk|Black Ops}}
  
- Primary Skills
+
===Secondary Skills===
*(race specific) Cruiser: V
+
*{{sk|Cloaking|IV}}
*Spaceship Command: V
+
*{{sk|Jump Drive Calibration|IV}}
*(race specific) Frigate: IV
+
*{{sk|Jump Portal Generation}}
  
- Secondary Skills
+
===Other Related Skills===
*Recon Ships: I
 
*Covert Ops: IV
 
*Electronic Upgrades: V
 
*Electronics: II
 
*Engineering: II
 
*Signature Analysis: V
 
  
- Other Related Skills ('''Force Recon Ships''') -
+
Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of [[Support Skills|support skills]] will make the difference between being useful, and being an expensive lossmail waiting to happen.
  
*Eletronic Warfare ~ Frequency Modulation
+
*{{sk|Electronics Upgrades}}
*Long Distance Targeting ~ Long Distance Jamming
+
*{{sk|Long Range Targeting}}
*Projected Electronic Counter Measures ~ Sensor Linking
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*{{sk|Signature Analysis}}
*Signal Dispersion ~ Signal Suppression
+
*{{sk|Target Painting}}
*Target Painting ~ Targeting
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*{{sk|Target Management}}
*Turret Destabilization ~ Weapon Disruption
+
*{{sk|Capacitor Management}}
*Energy Managment - Energy Grid Upgrades
+
*{{sk|Capacitor Systems Operation}}
*Jury Rigging ~ Cloaking ~ Cynosural Field Theroy
+
*{{sk|Jury Rigging}}
 +
*{{sk|Jump Fuel Conservation}}
  
 
+
[[Category:Skills]]
 
 
==================================================
 
 
 
'''Black Ops:'''
 
 
 
- Primary Skills -
 
*(race specific) Battleship: V
 
*(race specific) Cruiser: IV
 
*(race specific) Frigate: IV
 
*Spaceship Command: V
 
 
 
- Secondary Skills -
 
*Black Ops: I
 
*Cloaking: IV
 
*Electronics: IV
 
*Jump Drive Calibration: IV
 
*Jump Drive Operation: V
 
*Navigation: V
 
*Warp Drive Operation: V
 
*Science: V
 
 
 
- Other Related Skills -
 
 
 
Additional skills depend highly on the race of the ship, style of the pilot and how they plan to fly their ship. Having a base of "Support Skills" can give Black Ops pilots a better range of flying styles.
 
 
 
*Electronic Upgrades ~ Long Range Targeting
 
*Sinature Analysis - Target Painting
 
*Targeting ~ Energy Managment
 
*Energy Systems Operation ~ Jury Rigging
 
*Jump Fuel Conservation
 

Latest revision as of 14:44, 24 May 2017

Primary Skills

  • [Racial] Frigate V
    • Covert Ops (reduces fitting cost of Cloaking Devices, often trained to level IV)

Secondary Skills

  • NOTE: exploration skills not included

Other Related Skills (Stealth Bomber)

Recon Ships

Primary Skills

Secondary Skills

Other Related Skills (Force Recon Ships)

Black Ops

Primary Skills

Secondary Skills

Other Related Skills

Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of support skills will make the difference between being useful, and being an expensive lossmail waiting to happen.