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{{ | {{CMBSite | Blood Haven | ||
'''Blood Haven''' is a [[ | | Variation= | ||
| OverviewSectionY/N= Y | |||
== | | OverviewSectionText= The '''Blood Haven''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. | ||
| OverviewRecShips = Faction, T2 or T3 Cruiser, Battleship class | |||
|I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates. | | OverviewEstPayout= | ||
| Diff&ShipRecSectionY/N= | |||
| Diff&ShipRecSectionText= | |||
| TotalExpEnemiesSectionY/N= Y | |||
{{ | | TotalExpEnemiesSectionText = With the initial defending fleet and 5 triggered spawns, a total of 41 ships. | ||
{{NPCTableRow|Battlecruiser|3|Corpatis}} | | TotalExpFrigates = 9 | ||
{{NPCTableRow|Battleship|4|Corpus}} | | TotalExpDestroyers = | ||
| | | TotalExpCruisers = 3 | ||
| TotalExpBattlecruisers = 6 | |||
{{ | | TotalExpBattleships = 23 | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii}} | | TotalExpCapitals = | ||
{{NPCTableRow|Battleship|4|Corpus}} | | TotalExpSentries = | ||
| | | WalkthroughSectionY/N= Y | ||
| WarpToSitePopupText= I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates. | |||
{{ | | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn. | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii}} | | Room1= Single Pocket | ||
{{NPCTableRow|Battleship|4|Corpus}} | | Room1WarpToPopupText= | ||
| | | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. | ||
| Room1Image = | |||
{{ | | Room1ImageCaption = | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii|ewar= | | Room1Group1 = Delayed Defending Fleet | ||
{{NPCTableRow|Battleship|4|Corpus}} | | Room1Group1Text = | ||
| | | Room1Group1InLocal = | ||
| Room1Group1Table = | |||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Cruiser|3|Elder | |{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
{{NPCTableRow|Battleship|3|Corpus}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
| | }} | ||
| Room1Group2 = 1st Reinforcement Spawn | |||
{{ | | Room1Group2Text = | ||
{{NPCTableRow|Battlecruiser|3|Corpatis}} | | Room1Group2InLocal = | ||
{{NPCTableRow|Battleship|4|Corpus}} | | Room1Group2Table = | ||
{{NPCTableRow|Commander Battleship| | {{NPCTable | ||
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |||
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |||
= | }} | ||
| Room1Group3 = 2nd Reinforcement Spawn | |||
| Room1Group3Text = | |||
| Room1Group3InLocal = | |||
| Room1Group3Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |||
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | |||
| Room1Group4Text = | |||
| Room1Group4InLocal = | |||
| Room1Group4Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}} | |||
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | |||
| Room1Group5Text = | |||
| Room1Group5InLocal = | |||
| Room1Group5Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Cruiser|3|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}} | |||
|{{NPCTableRow|Battleship|3|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |||
}} | |||
| Room1Group6 = 5th Reinforcement Spawn | |||
| Room1Group6Text = | |||
| Room1Group6InLocal = | |||
| Room1Group6Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | |||
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |||
|{{NPCTableSeparator|Possible Rare Spawn}} | |||
|{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}} | |||
}} | |||
| EscalationSectionY/N = Y | |||
| Escalation= Blood Raider Naval Shipyard | |||
| EscalationSectionText= | |||
| EscalationChance = | |||
| RewardsSectionY/N = | |||
| RewardsSectionText= | |||
| TotalBountyValue = mil | |||
| TotalGeneralLootValue= mil | |||
| TotalSalvageValue = mil | |||
| AverageRareLootValue= | |||
| ValuableLootTable = | |||
| ExplorationLogTable = | |||
| FactionDropLootVaryY/N = | |||
}} | |||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] | ||