Difference between revisions of "Intercept The Saboteurs (Serpentis & Sansha's Nation)"

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Revision as of 18:23, 6 November 2017

Template:Survival copy

Intercept The Saboteurs, level 4
Level 4
Type Encounter
Faction Serpentis (minor Sansha presence)
Best damage to deal Kinetic/ Thermal
Damage to resist Kinetic/ Thermal
Warp disruption Coreli Guardian Spy/ Agent.
Ship suggestion Hyperion, Raven, Abbadon, Astarte, Nighthawk, Ishtar, Gila, Dominix


Space type: Deadspace
Extra: Dampening
Video: [Dominix]

Warp In

Single Group (10- 16km):
3x Frigate (Coreli Protector/ Defender)
2x Destroyer (Corelior Sentinel/ Cannoneer)

Single Pocket

Engaging any portion of the center left group will trigger full aggro. Remember to set your drones to passive. Right Group (52- 58km, Coral Rock Formation):
2x Destroyer (Corelior Cannoneer/ Sentinel)
3x EW Cruiser (Corelum Chief Safeguard/ Guard) Damp
2x Battlecruiser (Corelatis Squad Leader)
1x Battleship (Core Baron/ Commodore)
Center Right Group (57- 60km, Shipyard):
3x Frigate (Coreli Protector)
3x Interceptor (Coreli Guardian Agent/ Spy) Web/ Scramble
Center Left Group (57-80km, Freight Pad):
3x Frigate (Coreli Defender/ Protector)
2x Destroyer (Corelior Cannoneer/ Sentinel)
3x Heavy Assault Cruiser (Corelum Chief Defender/ Protector)
2x Battlecruiser (Corelatis Squad/ Platoon Leader)
1x Battleship (Core Rear Admiral)
3x Industrial Transport (Serpentis Transport Ship)
Center Rear Group (60- 71km):
3x Frigate (Coreli Protector)
3x Interceptor (Coreli Guardian Spy/ Agent) Web/ Scramble
Far Left Group (60- 80km, Rock Formation):
2x Destroyer (Corelior Cannoneer/ Sentinel)
3x EW Cruiser (Corelum Chief Guard) Damp
2x Battlecruiser (Corelatis Squad/ Platoon Leader)
1x Battleship (Core Baron/ Commodore)
Structure:
Habitation Modules may drop random drugs. Small Armories may drop generic ammo. Blitz:
The viral agent drops from the last ship killed in the center left group (such as the Core Rear Admiral or Serpentis transport). Please provide any information in commentary for now. The center right and far left group doesn't have to be engaged to complete the mission. Note: I wasn't able to blitz this mission in the video.
Tip:
The right and center right groups can be attacked separately. Loot and Bounty:
Loot & Salvage: [~12.4- 25.1 mil]
Bounty: ~3.2 mil
Standing Hits:
Killing one of the Transporters incurs a 2.4% standing penalty.