Difference between revisions of "Downing The Slavers (2 of 2) (Sansha's Nation)"
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Revision as of 19:50, 27 December 2017
Downing The Slavers (2 of 2)
Faction: Sansha Nation.
Mission type: Encounter.
Space type: Deadspace with gate.
Damage dealt: EM, Thermal.
Recommended damage dealing: EM, Thermal.
Webifier/ Warp Disruptor: Elite Frigate.
Recommended ship classes: Battleship, Command Ship, HAC, Strategic Cruiser.
Video: [Raven Navy Issue].
Template:Color hex=": The incoming DPS is fairly heavy. Make sure your ship has a proper tank or fit a Micro Jump Drive to snipe.
Initial Gate
Auto aggro from the group guarding the acceleration gate. Eliminate all ships to unlock the gate.
Single Group (17- 25km):
1x Elite Cruiser (Centum Controller aka Centum Loyal Fiend/ Hellhound)
3x Battlecruiser (Centatis Phantasm/ Specter)
2x Battleships (Centus Lord/ Slave Lord)
Deadspace Pocket
Tower Group (24- 25km):
Auto aggro.
2x Sansha Stasis Tower
2x Sansha Sentry Gun
4x Sansha Heavy Missile Battery
2x Sansha Cruise Missile Battery
Ship Group (22- 25km):
Auto aggro.
3x Elite Frigate (Sansha's Demon/ Berserker) Webifier
2x Elite Cruiser (Sansha Slaver aka Centum Loyal Hellhound/ Fiend)
3x Battlecruiser (Centatis Specter/ Wraith)
1x Battleship (Centus Slave Lord/ Plague Lord/ Savage Lord)
Blitz:
Clear the initial group to unlock the acceleration gate.
Kill the two Sansha Slaver Elite Cruisers, done.
Tip:
Take out the Missile Towers and Battlecruisers first, to reduce incoming DPS.
For transverse tank, primary targets are the webifier Frigates and Towers. Eliminate them as quickly as possible using your drones.
Heavy Missile Batteries can aggro multiple ships simultaneously.
Mining:
Initial Gate: 14x Veldspar (940K units), 10x Scordite (250K units) asteroids (5- 31km).
Loot and Bounty:
Loot + Salvage: [2.3 mil.]
Bounty: 3.4 mil.