Difference between revisions of "Gate to Nowhere"
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(Created page with "name=Gate to Nowhere, Level 4 Amarr Storyline __NOTOC__{{survival copy}} Faction: Minmatar<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Explosive/K...") |
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− | + | {{Template:Missiondetails | |
− | + | |Level= 4 | |
− | + | |Type= Encounter | |
− | + | |Faction1= Minmatar | |
− | + | |DamageToDeal= | |
− | + | |DamageToResist= | |
− | + | |WebPoint= | |
− | + | |EWAR= | |
− | + | |ShipSizeLimit= | |
− | + | |ShipSuggestion= Long range Tengu, Vargur/Machariel with AB, or Tachyon-fit Paladin | |
+ | }} | ||
+ | <br> | ||
===Pocket 1=== | ===Pocket 1=== | ||
− | Initial Group | + | {{NPCTableHead|Initial Group}} |
− | + | {{NPCTableRow|Destroyer|3|Republic Faxi/Austri}} | |
− | 3 | + | {{NPCTableRow|Battleship|3|Republic Sigur/Jotun|trigger=Last battleship killed spawns Reinforcement Wave}} |
− | + | |} | |
− | + | <br> | |
− | + | {{NPCTableHead|Reinforcement Wave, 100km from Pocket 2 gate}} | |
− | + | {{NPCTableRow|Destroyer|3|Republic Austri/Tribal Bormin}} | |
− | + | |} | |
− | 3 | + | <br> |
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===Pocket 2=== | ===Pocket 2=== | ||
− | Initial Group | + | {{NPCTableHead|Initial Group, 10km away}} |
− | + | {{NPCTableRow|Cruiser|3|Republic Tribal Japur/Manadis}} | |
− | + | {{NPCTableRow|Battleship|3|Republic Tribal Jarl}} | |
− | 3 | + | {{NPCTableRow|Battleship|1|Republic Tribal Jotun|trigger=Spawns Reinforcement 1}} |
− | + | |} | |
− | + | <br> | |
− | + | {{NPCTableHead|Reinforcement 1}} | |
− | + | {{NPCTableRow|Cruiser|4|Republic Tribal Rodul/Ormur/Manadis|trigger=Last Republic Tribal Ormur spawns Reinforcement 2}} | |
− | 4 | + | {{NPCTableRow|Battleship|3|Republic Tribal Sigur/Jotun}} |
− | + | |} | |
− | Last Republic Tribal Ormur | ||
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− | 3 | ||
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− | + | {{NPCTableHead|Reinforcement 2}} | |
− | + | {{NPCTableRow|Battlecruiser|2-3|Republic Tribal Norm/Nutia}} | |
− | + | {{NPCTableRow|Battleship|3-5|Republic Tribal Sigur/Jotun}} | |
− | + | |} | |
+ | <br> | ||
+ | ===Notes=== | ||
+ | - '''Standing loss''': 0.02% standing per tick (10 minutes)<br> | ||
+ | - Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I | ||
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[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 22:11, 6 February 2018
Level | 4 |
Type | Encounter |
Faction | Minmatar |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Ship suggestion | Long range Tengu, Vargur/Machariel with AB, or Tachyon-fit Paladin |
Pocket 1
Initial Group
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Republic Faxi/Austri | ||||
3 x Battleship Republic Sigur/Jotun |
Reinforcement Wave, 100km from Pocket 2 gate
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Republic Austri/Tribal Bormin |
Pocket 2
Initial Group, 10km away
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Republic Tribal Japur/Manadis | ||||
3 x Battleship Republic Tribal Jarl | ||||
1 x Battleship Republic Tribal Jotun |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser Republic Tribal Rodul/Ormur/Manadis | ||||
3 x Battleship Republic Tribal Sigur/Jotun |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Battlecruiser Republic Tribal Norm/Nutia | ||||
3-5 x Battleship Republic Tribal Sigur/Jotun |
Notes
- Standing loss: 0.02% standing per tick (10 minutes)
- Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I