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==Principles== | ==Principles== | ||
While "conventional" mission running relies on mainly loot/salvage/bounties with mission rewards (LP+ISK) added on top, blitzing goes mainly for the LP that are awarded for mission completion. Those LP need to be "cashed in" in the loyalty stores, requiring purchasing and selling of items from those stores. | While "conventional" mission running relies on mainly loot/salvage/bounties with mission rewards (LP+ISK) added on top, blitzing goes mainly for the LP that are awarded for mission completion. Those LP need to be "cashed in" in the loyalty stores, requiring purchasing and selling of items from those stores. | ||
==Mission handling== | ==Mission handling== | ||
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A blitzable mission per definition is a mission that doesn't require you to kill all (or even most) of the AI enemies - it rather focuses on either reaching a location, picking up an item from a container or kill a few key enemies for mission completion. | A blitzable mission per definition is a mission that doesn't require you to kill all (or even most) of the AI enemies - it rather focuses on either reaching a location, picking up an item from a container or kill a few key enemies for mission completion. | ||
You would need to do some | You would need to do some reading at [[mission reports]] to see if a mission is blitzable, but one will eventually "know" what missions can be blitzed. | ||
Generally, doing only L4 missions is the way to get the best effect, although lower level missions can be "blitzed" as well for fast standings gain. Additionally the increased payout from lower security status and more valuable pirate LP makes null security L3 mission blitzing a profitable activity. | |||
===Standing requirements and management=== | ===Standing requirements and management=== | ||
As indicated above, picking only blitzable missions requires you to decline offers for | As indicated above, picking only blitzable missions requires you to decline offers for, non-blitzable missions. | ||
Unfortunately declining missions more often than once every four hours will have a negative impact on agent, corporation and faction standings. | |||
You can reject multiple missions in a row if you have good faction standings. You can get a lot of faction standings by completing storyline missions, and faction standing drops rather slowly when rejecting missions. As long as you keep your Faction standings above 5.0 (rather easy to do) and your corp standings above -2.0 (don't reject too many missions in a row), your agent will keep talking to you and you can keep declining, only waiting for blitzable missions. | You can reject multiple missions in a row if you have good faction standings. You can get a lot of faction standings by completing storyline missions, and faction standing drops rather slowly when rejecting missions. As long as you keep your Faction standings above 5.0 (rather easy to do) and your corp standings above -2.0 (don't reject too many missions in a row), your agent will keep talking to you and you can keep declining, only waiting for blitzable missions. | ||
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c) your agent standings take a sizable hit | c) your agent standings take a sizable hit | ||
Your level 4 agent will talk to you if your agent, corporation, or faction standings are above 5.0 *and* if your agent | Your level 4 agent will talk to you if your agent, corporation, or faction standings are above 5.0 *and* if your agent, corporation and faction standings don't drop below -2.0. Skills that may help you stay above these numbers include (criminal) connections, diplomacy and social | ||
With high faction standings and because of the minimal faction hit for declining a mission, this means it is possible to cherry pick just the quick blitzable missions as long as your corporation standings don't drop below -2.0. | With high faction standings and because of the minimal faction hit for declining a mission, this means it is possible to cherry pick just the quick blitzable missions as long as your corporation standings don't drop below -2.0. | ||
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In overly simplistic terms, 9.0% / .0112% = ~800 declined missions. That means I could decline hundreds of missions and make up for the faction standings hit with a single storyline mission. Even the "worse" storyline missions would easily compensate for quite a few declined mission offers. | In overly simplistic terms, 9.0% / .0112% = ~800 declined missions. That means I could decline hundreds of missions and make up for the faction standings hit with a single storyline mission. Even the "worse" storyline missions would easily compensate for quite a few declined mission offers. | ||
==LP cashing in== | |||
Because most of the money comes from the mission rewarded Loyalty Points (LP), you need to do some research before you start missioning for just any random corp. You need to find a corp (and an item they offer) with a high isk/LP rate, then find the agent in the lowest possible sec space (still hisec of course).<br> | Because most of the money comes from the mission rewarded Loyalty Points (LP), you need to do some research before you start missioning for just any random corp. You need to find a corp (and an item they offer) with a high isk/LP rate, then find the agent in the lowest possible sec space (still hisec of course).<br> | ||
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"Good" items can be pretty situational or temporary only, an average value of 1k ISK/LP will result in income similar to what you get from "regular" missioning, but will not make Blitzing a superior choice (ISK/hr wise). | "Good" items can be pretty situational or temporary only, an average value of 1k ISK/LP will result in income similar to what you get from "regular" missioning, but will not make Blitzing a superior choice (ISK/hr wise). | ||
==Blitzing in a Drake== | |||
Most people blitz L4 missions in battleships (or even faction BS, equipped with lots of gear helping them to achieve their objective as quickly as possible - the Machariel comes to mind, combining cruiser like speeds with high DPS, making it a strong choice for mission blitzing). | Most people blitz L4 missions in battleships (or even faction BS, equipped with lots of gear helping them to achieve their objective as quickly as possible - the Machariel comes to mind, combining cruiser like speeds with high DPS, making it a strong choice for mission blitzing). | ||