Difference between revisions of "User:Hirmuolio Pine/sandbox2"
From EVE University Wiki
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=Abyssal deadspace= | =Abyssal deadspace= | ||
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− | + | =====Tower effects:===== | |
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* Multibody tracking pylon: +80% turret tracking bonus. | * Multibody tracking pylon: +80% turret tracking bonus. | ||
* Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones. | * Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones. | ||
− | Cloud effects: | + | =====Cloud effects:===== |
* Bioluminescent cloud (white): 300% signature penalty. | * Bioluminescent cloud (white): 300% signature penalty. | ||
− | * Filament cloud: +50 | + | * Filament cloud (orange): +50% shield booster capcitor usage, +100% ancillary shield booster charge usage. |
− | Notes: | + | =====Notes:===== |
* 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed. | * 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed. | ||
* Filaments and mutaplasmids drop from Triglavian Research Facility structures. | * Filaments and mutaplasmids drop from Triglavian Research Facility structures. |
Revision as of 18:39, 4 May 2018
Abyssal deadspace
All effects apply to both player and NPC ships.
- Calm (T1)
- Agitated (T2)
- Fierce (T3)
- Raging (T4)
- Chaotic (T5)
Space effects:
Tower effects:
- Multibody tracking pylon: +80% turret tracking bonus.
- Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones.
Cloud effects:
- Bioluminescent cloud (white): 300% signature penalty.
- Filament cloud (orange): +50% shield booster capcitor usage, +100% ancillary shield booster charge usage.
Notes:
- 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed.
- Filaments and mutaplasmids drop from Triglavian Research Facility structures.
- Filaments obtainable from data sites.
- You become suspect on returning to normal space.
- Rat resist profiles mostly uniform (drones slightly resistant to EM). Use damage based on enviroment effect.