Difference between revisions of "User:Hirmuolio Pine/sandbox2"

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Revision as of 18:42, 4 May 2018

Abyssal deadspace

All effects apply to both player and NPC ships.

  • Calm (T1)
  • Agitated (T2)
  • Fierce (T3)
  • Raging (T4)
  • Chaotic (T5)

Space effects:

WH Black Hole.jpg Dark matter field Level 1 Level 2 Level 3 Level 4 Level 5
Icon target range.png Turret range penalty −50% −70%
Icon velocity.png velocity bonus -50%
WH Black Hole.jpg Electrical storm Level 1 Level 2 Level 3 Level 4 Level 5
Icon resist em.png EM resist −50% −30% −70%
Icon capacitor capacity.png Capacitor recharge rate -50%
WH Black Hole.jpg Plasma firestormstorm Level 1 Level 2 Level 3 Level 4 Level 5
Icon resist therm.png thermal resist penalty −50% −70%
Icon armor.png armor HP bonus -50%
WH Black Hole.jpg Exotic particle storm Level 1 Level 2 Level 3 Level 4 Level 5
Icon resist kin.png kinetic resist penalty −50% −70%
Icon sensor resolution.png scan resolution bonus -50%
WH Black Hole.jpg Gamma-ray afterglow Level 1 Level 2 Level 3 Level 4 Level 5
Icon resist exp.png Explosive resist penalty −50% −70%
Icon shield.png shield HP bonus -50%


Tower effects:
  • Multibody tracking pylon: +80% turret tracking bonus.
  • Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones.
Cloud effects:
  • Bioluminescent cloud (white): 300% signature penalty.
  • Filament cloud (orange): +50% shield booster capcitor usage, +100% ancillary shield booster charge usage.
Notes:
  • 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed.
  • Filaments and mutaplasmids drop from Triglavian Research Facility structures.
  • Filaments obtainable from data sites.
  • You become suspect on returning to normal space.
  • Rat resist profiles mostly uniform (drones slightly resistant to EM). Use damage based on enviroment effect.