Difference between revisions of "User:Hirmuolio Pine/sandbox2"
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|- style="background:#3B0B0B;" | |- style="background:#3B0B0B;" | ||
|[[File:Icon target range.png|32px]] Turret range penalty | |[[File:Icon target range.png|32px]] Turret range penalty | ||
− | |− | + | |−30% |
− | |− | + | |−30% |
− | |− | + | |−30% |
− | |− | + | |−50% |
|−70% | |−70% | ||
|- style="background:#0A2A0A;" | |- style="background:#0A2A0A;" |
Revision as of 18:56, 4 May 2018
Abyssal deadspace
All effects apply to both player and NPC ships.
- Calm (T1)
- Agitated (T2)
- Fierce (T3)
- Raging (T4)
- Chaotic (T5)
Space effects:
Tower effects:
- Multibody tracking pylon: +80% turret tracking bonus.
- Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones.
Cloud effects:
- Bioluminescent cloud (white): 300% signature penalty.
- Filament cloud (orange): +50% shield booster capcitor usage, +100% ancillary shield booster charge usage.
Notes:
- 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed.
- Filaments and mutaplasmids drop from Triglavian Research Facility structures.
- Filaments obtainable from data sites.
- You become suspect on returning to normal space.
- Rat resist profiles mostly uniform (drones slightly resistant to EM). Use damage based on enviroment effect.