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The '''Limited Sleeper Cache''' is the first taste of Sleeper Caches most pilots will encounter. This site poses some risks, but it is not as dangerous as other Sleeper Caches. Although the Limited Cache doesn't usually pay as well as the more difficult sites, it can still be worth running. | The '''Limited Sleeper Cache''' is the first taste of Sleeper Caches most pilots will encounter. This site poses some risks, but it is not as dangerous as other Sleeper Caches. Although the Limited Cache doesn't usually pay as well as the more difficult sites, it can still be worth running. | ||
If the initial Hyperfluct Generator container has been hacked, and the accompanying Spatial Rift has spawned, another pilot has probably already entered the site. Check [https://zkillboard.com/ zKillboard] or another appropriate service for any recent losses. | If the initial Hyperfluct Generator container has been hacked, and the accompanying Spatial Rift has spawned, another pilot has probably already entered the site. Check [https://zkillboard.com/ zKillboard] or another appropriate service for any recent losses. Are of Effect damage clouds can be activated: use caution. | ||
# Hack the entry can. Enter the site. | # Hack the entry can. Enter the site. | ||
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}} | }} | ||
[[File:3P38 Limited 7.png|200px|thumb|right|Heron tanking well]]The buffer module is included to more safely tank the slight damage variations from one damage tick to the next, this property is much more noticeable with armor. For pilots who having a hard time with the hack inside the wreck field, the buffer of the shield Heron usually allows it to stabilize around 50% shield capacity. For armor, the buffer allows the pilot some more room for error if needed, particularly if overheating is necessary. | [[File:3P38 Limited 7.png|200px|thumb|right|Heron tanking well]]The buffer module is included to more safely tank the slight damage variations from one damage tick to the next, this property is much more noticeable with armor (see the Polarized logs at the bottom of the page). For pilots who having a hard time with the hack inside the wreck field, the buffer of the shield Heron usually allows it to stabilize around 50% shield capacity. For armor, the buffer allows the pilot some more room for error if needed, particularly if overheating is necessary. | ||
'''Additional notes for the Magnate:''' | '''Additional notes for the Magnate:''' | ||
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The main pocket contains: | The main pocket contains: | ||
* 6 Depots. These are containers that require relic analyzer and hacking. They contain all the valuables from the site. | * 6 Depots. These are containers that require relic analyzer and hacking. They contain all the valuables from the site. | ||
** The depot furthest to left is booby trapped with force field. | ** The depot furthest to left is booby trapped with a force field generator which inhibits access to it. | ||
** The depot by the wreck is inside hazardous cloud. | ** The depot by the wreck is inside a hazardous cloud. | ||
* Remote Pressure Control Unit. Requires data analyzer, temporarily removes hazardous cloud from the wreck. | * Remote Pressure Control Unit. Requires data analyzer, temporarily removes hazardous cloud from the wreck. | ||
* Remote Defense Grid Unit (RDGU). Requires data analyzer, removes booby trap from the booby trapped depot. | * Remote Defense Grid Unit (RDGU). Requires data analyzer, removes booby trap from the booby trapped depot. | ||
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Your objective is to hack the depots and grab the valuables while avoiding death. Four of the depots can be hacked without extra steps but two of them require extra care. You must also fly around carefully to avoid the clouds and plasma chambers unless your ship is able to tank their damage. | Your objective is to hack the depots and grab the valuables while avoiding death. Four of the depots can be hacked without extra steps but two of them require extra care. You must also fly around carefully to avoid the clouds and plasma chambers unless your ship is able to tank their damage. | ||
If you wish to use mobile depot drop it to begin its activation timer. | If you wish to use mobile depot drop it upon entry to begin its activation timer. | ||
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Zoom out for a better view of the site, and look for an easy route to access the Remote Defense Grid Unit. On the way, there are AoE damage clouds (similar DPS to the wreck field) and Unstable Plasma Chambers. Note its location. | Zoom out for a better view of the site, and look for an easy route to access the Remote Defense Grid Unit. On the way, there are AoE damage clouds (similar DPS to the wreck field) and Unstable Plasma Chambers. Note its location. | ||
To the far left of the site, there is one Storage Depot with an Active Forcefield Generator next to it. When a ship approaches within 10km of the Storage Depot, the Generator will spawn an EM Forcefield, which has a radius of about 14km and | To the far left of the site, there is one Storage Depot with an Active Forcefield Generator next to it. When a ship approaches within 10km of the Storage Depot, the Generator will spawn an EM Forcefield, which has a radius of about 14km and, which acts like a large bubble obstacle, preventing any ship from approaching the depot. The other Storage Depots around the site do not have this feature and can be hacked with the Relic Analyzer at any time without any specific concerns aside from AoE damage clouds and Plasma Chambers. For this reason, if the lone Storage Depot to the far left lacks valuable loot, it may be more convenient to simply skip hacking the Remote Defense Grid Unit, and instead just hack the other worthy containers. | ||
There are two approaches to dealing with the Forcefield: | There are two approaches to dealing with the Forcefield: | ||
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::<span style="color:green">SUCCESS:</span> The defensive forcefield generator is disabled near the far left of the site.<br /> | ::<span style="color:green">SUCCESS:</span> The defensive forcefield generator is disabled near the far left of the site.<br /> | ||
::<span style="color:red">FAILURE:</span> There are two possibilities: | ::<span style="color:red">FAILURE:</span> There are two possibilities: | ||
::# Nothing happens. In this case, the can be hacked repeatedly, but be prepared for (2) on subsequent failures. An experiment was ran for 1 hour after such a failure and nothing happened. | ::# Nothing happens. In this case, the can be hacked repeatedly, but be prepared for (2) on subsequent failures. An experiment was ran for 1 hour after such a failure and nothing happened. Another experiment left the client running for 13 hours, with nothing resulting from failure of the container. | ||
::# The container explodes. A Heron with an Anti-EM Screen Reinforcer, Anti-Thermal Screen Reinforcer, Medium Azeotropic Restrained Shield Extender, a Limited Adaptive Invulnerability Field and a Damage Control II ate 1225 damage (dropped shields to about 25%), while Keeping at Range (5000m) from the container. After this, the other containers will not have any forcefield generators spawn to inhibit hacking attempts. The container explodes about ten seconds after the hack attempt is failed. | ::# The container explodes. A Heron with an Anti-EM Screen Reinforcer, Anti-Thermal Screen Reinforcer, Medium Azeotropic Restrained Shield Extender, a Limited Adaptive Invulnerability Field and a Damage Control II ate 1225 damage (dropped shields to about 25%), while Keeping at Range (5000m) from the container. After this, the other containers will not have any forcefield generators spawn to inhibit hacking attempts. The container explodes about ten seconds after the hack attempt is failed. | ||
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An [[Incursus]] can be used if another pilot messes up the site - it can tank the damage clouds and swaps easily for a 240DPS blaster fit for shooting the EM Forcefield. Hacks are more difficult but not impossible. | An [[Incursus]] can be used if another pilot messes up the site - it can tank the damage clouds and swaps easily for a 240DPS blaster fit for shooting the EM Forcefield. Hacks are more difficult but not impossible. | ||
{| class="collapsible collapsed" style="background-color:#0d2710; background-image: linear-gradient(#071709, #0d2710); border: 1px solid #287833; padding:0.2em; width:{{{width|90%}}}" | |||
! style="text-align:left" | <span style="color:#44c055">Polarized Damage Logs</span> | |||
|- | |||
| style="font-size:90%; color:#FFFFFF" | {{{1|Here is the detonation of an Unstable Plasma Chamber. The initial 500 damage is the explosion of the chamber itself, the remainder is the AoE damage. Order is most recent at the top. | |||
13:42:19 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:18 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:16 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:14 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:14 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:13 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:10 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:07 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:06 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:06 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:04 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:42:02 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:59 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:58 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:55 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:55 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:53 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:52 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:50 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:49 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:47 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:44 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:39 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:36 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:35 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:34 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:33 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:32 Combat <span style="color:red">'''125'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:31 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:30 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:28 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:25 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:24 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:23 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:21 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:15 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:14 Combat <span style="color:red">'''90'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:11 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:10 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:06 Combat <span style="color:red">'''100'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:04 Combat <span style="color:red">'''80'''</span> <small>from</small> '''Plasma Cloud'''<small> - Hits</small><br /> | |||
13:41:01 Combat <span style="color:red">'''500'''</span> <small>from</small> '''Plasma Chamber'''<small> - Hits</small><br /> | |||
Here is the damage log of the wreck cloud itself. | |||
13:45:11 Combat <span style="color:red">'''130'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:45:10 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:45:07 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:45:05 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:45:03 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:45:02 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:59 Combat <span style="color:red">'''150'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:58 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:57 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:56 Combat <span style="color:red">'''130'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:55 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:53 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:52 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:50 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:47 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:43 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:40 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:38 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:37 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:36 Combat <span style="color:red">'''130'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:29 Combat <span style="color:red">'''150'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:27 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:26 Combat <span style="color:red">'''130'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:25 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:23 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:22 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:20 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:18 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:16 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:13 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:12 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:11 Combat <span style="color:red">'''130'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:07 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:03 Combat <span style="color:red">'''110'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:02 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:44:00 Combat <span style="color:red">'''120'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:43:59 Combat <span style="color:red">'''150'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
13:43:57 Combat <span style="color:red">'''70'''</span> <small>from</small> '''Pressure Cloud'''<small> - Hits</small><br /> | |||
The Remote Pressure Control Unit deals 200 damage every time, as seen here. | |||
13:47:13 Notify <small>The Remote Pressure Control Unit is too complex for you to gather anything of value.</small><br /> | |||
13:47:06 Combat <span style="color:red">'''200'''</span> <small>from</small> '''Remote Pressure Control Unit'''<small> - Hits</small><br /> | |||
13:47:01 Notify <small>The Remote Pressure Control Unit is too complex for you to gather anything of value.</small><br /> | |||
13:46:55 Combat <span style="color:red">'''200'''</span> <small>from</small> '''Remote Pressure Control Unit'''<small> - Hits</small><br /> | |||
13:46:49 Notify <small>The Remote Pressure Control Unit is too complex for you to gather anything of value.</small><br /> | |||
13:46:42 Combat <span style="color:red">'''200'''</span> <small>from</small> '''Remote Pressure Control Unit'''<small> - Hits</small><br /> | |||
}}} | |||
|} | |||
[[Category:Data sites]] | [[Category:Data sites]] | ||
[[Category:Relic sites]] | [[Category:Relic sites]] | ||