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In general, missions require lower levels of combat skills than does PvP - because once you can kill the NPCs at a given level, you need no additional power. And, it usually makes sense to train one particular weapons systems (e.g., missiles, drones, projectiles) to a high level and then look for a ship that uses those weapons. Most of the races have a number of drone and missile ships ... which is one of the reasons why these are a popular choice. | In general, missions require lower levels of combat skills than does PvP - because once you can kill the NPCs at a given level, you need no additional power. And, it usually makes sense to train one particular weapons systems (e.g., missiles, drones, projectiles) to a high level and then look for a ship that uses those weapons. Most of the races have a number of drone and missile ships ... which is one of the reasons why these are a popular choice. | ||
However, if you focus on developing skills for mission running, you will inevitably short change skills needed for other activities ... | However, if you focus on developing skills for mission running, you will inevitably short change skills needed for other activities ... such as PvP, exploration, mining and so on. ''THIS'' is why it is a good idea to develop a Skill Plan. Such a plan will help you decide which ships you want to use, and the plan can be modified as you gain experience and discover other things that you want to do. | ||
== Standard Ships by Mission Level == | == Standard Ships by Mission Level == | ||