Difference between revisions of "The Score (Sansha's Nation) (Level 4)"
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Recommended damage dealing: EM (best), Therm (secondary); range -38km<br> | Recommended damage dealing: EM (best), Therm (secondary); range -38km<br> | ||
Recommended Ship Classes: Battleship, Command Ship, HAC, Strategic Cruiser.<br> | Recommended Ship Classes: Battleship, Command Ship, HAC, Strategic Cruiser.<br> | ||
− | Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]][[https://youtu.be/di21ItKLrIo CNR]]<br> | + | Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]][[https://youtu.be/di21ItKLrIo CNR]], [[https://youtu.be/ztILdEWcbFE Sentry Dominix]]<br> |
Note: Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended. <br> | Note: Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended. <br> |
Revision as of 20:45, 13 August 2018
name=The Score, Level 4 Template:Survival copy
Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/scramble: None
Extras: Tracking disruption (Centus Plague Lord)
Recommended damage dealing: EM (best), Therm (secondary); range -38km
Recommended Ship Classes: Battleship, Command Ship, HAC, Strategic Cruiser.
Video: [Machariel], [Sniper Maelstrom][CNR], [Sentry Dominix]
Note: Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
Pocket 1
No aggro at warp-in.
Group 1 can be independently attacked without drawing aggro. Drones can be safely deployed as per normal.
Distance to warp gate = 58km
Group 1: Cloven Grey Asteroid (33-37km):
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
Group 2: Acceleration Gate & Hollow Asteroid (52-84km):
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
1x Battleship (Centus Savage Lord)
Pocket 2
No aggro at warp-in.
Attacking Group 2 will aggro the entire pocket. Attacking either Group 1 or Group 3 can/will aggro Group 2.
Distance to warp gate = 54km
Group 1: Giant Snake-Shaped Asteroid (42-50km):
2x Destroyers (Centior Cannibal/Devourer)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)
Group 2: Acceleration Gate (60-65km):
3x Battleships (Centus Mutant Lord/Slave Lord)
Group 3: Barren Asteroid (74-76km):
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Centus Mutant Lord/Slave Lord)
Pocket 3
Group 1 may or may not aggro at warp-in.
Group 1 & 2 can be independently attacked without drawing aggro. ++Attacking Group 3 will aggro the entire pocket.++ Did not get pocket aggro on attacking Group 3 as of 22-08-2014
Group 1:Asteroid Station (55-60km):
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination/Monster)
Group 2: Asteroid Colony (58-64km):
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)
Group 3: Asteroid Mining Outpost (70-80km):
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)
Tip:
- Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
Blitz:
- Pocket 1 & 2: Eliminate all hostile ships to unlock the warp gates.
- Pocket 3: Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
Bounty:
5,425,000.00
Loot + Salvage:
4,050,000.00
Mining
- Pocket 1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket 2 = 25 Roids Veldspar 1,224,709 Units
- Pocket 3 = 11 Roids Veldspar 531,329 Units