Difference between revisions of "The Blockade (DED) (Level 1)"

From EVE University Wiki
Jump to: navigation, search
m (Djavin novienta moved page The Blockade (DED) (level 1) to The Blockade (DED) (Level 1) without leaving a redirect)
Line 1: Line 1:
name=The Blockade, level 1
+
{{Template:Missiondetails
__NOTOC__{{survival copy}}
+
|Level=1
 +
|Type=Encounter
 +
|Objective=Kill their high-ranking officers
 +
|Faction1=CONCORD
 +
|DamageToDeal=
 +
|DamageToResist=
 +
|WebPoint=Starbase Stasis Tower (Web)
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=Rifter
 +
|Rewards=
 +
|Extra=
 +
}}
  
Faction: Concord<br>
 
Mission type: Encounter<br>
 
Normal space: no gates (note mwd: effectiveness not known as I didn't equip one)<br>
 
Damage Dealt: All kinds<br>
 
Extras: conditional waves<br>
 
Web: yes (stasis tower with range over 100km)/warp scramblers: no<br>
 
Recommended damage dealing: kin/therm/em/exp, NPCs have equal resists for all damage types<br>
 
Recommended ship: Rifter <br>
 
  
 
===Single Pocket===
 
===Single Pocket===
Upon warpin there is a Stasis Tower and 12-15 enemies in 3 or 4 smaller groups of mixed size and types. When you approach the tower will web you and all soldiers will aggress:<br>
 
  
Wave 1:<br>
+
All groups aggro on spawn.
(numbers are approximate)
 
3 x DED Soldier 1st Class (Frigate)
 
4 x DED Soldier 2nd Class (Frigate)
 
8 x DED Soldier 3rd Class (Frigate)
 
  
Wave 2, 3 and 4:<br>
+
{{NPCTableHead|Initial Group, Auto-aggro}}
Later waves of soldiers similar in composition to the previous waves will warpin at a fair distance of 30kms or more. Each wave is triggered by the last ship in the preceding wave.There will be many DED soldiers - about 50-60 in the mission - arriving in four waves of 12-15 ships.
+
{{NPCTableRow|Tower|1|Caldari Stasis Tower|ewar=Web}}
 +
{{NPCTableRow|Frigate|9|DED Soldier 3rd Class|trigger=Spawns Reinforcement 1}}
 +
|}
  
'''Tips:'''<br>
+
{{NPCTableHead|Reinforcement 1}}
- 1st class DED soldiers represent the biggest threat with the shortest range (7 500m) weapons. 2nd and 3rd class soldiers are less of a threat and fire from a longer range (10 000m). All soldiers are clustered in groups (about 3 or 4 groups of varying size) per wave. Attack groups separately to try and avoid allowing them to gang up on you. <br>
+
{{NPCTableRow|Frigate|2|DED Soldier 2nd Class|trigger=Spawns Reinforcement 2}}
- Until the tower is destroyed warping out is your only defence if you are swamped by the enemy. Drawing the soldiers away from the tower is the first step, then blowing up the tower is the next step. Once the tower is destroyed kill further waves of reinforcements. <br>
+
|}
- Take them out group by group, and don't get nervous when new enemy warpins are triggered. New enemy warpins will be at distance, so try and keep the groups separated. Have a survivable setup.<br>
 
- This is a rich mission with muliple objectives. Firstly destroy the tower, and then kill the waves of concord soldiers - so be prepared. The loot table is biased towards energy/capacitor and electronic warfare. All soldiers drop tags.<br>
 
  
[[Category:Mission reports]]
+
{{NPCTableHead|Reinforcement 2}}
 +
{{NPCTableRow|Frigate|4|DED Soldier 3rd Class|trigger=Spawns Reinforcement 3}}
 +
|}
 +
 
 +
{{NPCTableHead|Reinforcement 3}}
 +
{{NPCTableRow|Frigate|4|DED Soldier 3rd Class}}
 +
{{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns Reinforcement 4}}
 +
|}
 +
 
 +
{{NPCTableHead|Reinforcement 4}}
 +
{{NPCTableRow|Frigate|5|DED Soldier 2nd Class|trigger=Spawns Reinforcement 5}}
 +
|}
 +
 
 +
{{NPCTableHead|Reinforcement 5}}
 +
{{NPCTableRow|Frigate|8|DED Soldier 3rd Class}}
 +
{{NPCTableRow|Frigate|1|DED Soldier 2nd Class}}
 +
|}
 +
 
 +
 
 +
<noinclude>
 +
[[Category:Mission_reports]]
 +
{{NPCTableCSS}}
 +
</noinclude>

Revision as of 00:46, 15 April 2019

Level 1
Type Encounter
Objective Kill their high-ranking officers
Faction CONCORD
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Warp disruption Starbase Stasis Tower (Web)
Ship suggestion Rifter


Single Pocket

All groups aggro on spawn.


Initial Group, Auto-aggro
WD EWAR L


Tower 1 x Caldari Stasis Tower Stasis Webifier
Frigate 9 x Frigate DED Soldier 3rd Class Spawns Reinforcement 1


Reinforcement 1
WD EWAR L


Frigate 2 x Frigate DED Soldier 2nd Class Spawns Reinforcement 2


Reinforcement 2
WD EWAR L


Frigate 4 x Frigate DED Soldier 3rd Class Spawns Reinforcement 3


Reinforcement 3
WD EWAR L


Frigate 4 x Frigate DED Soldier 3rd Class
Frigate 1 x Frigate DED Soldier 2nd Class Spawns Reinforcement 4


Reinforcement 4
WD EWAR L


Frigate 5 x Frigate DED Soldier 2nd Class Spawns Reinforcement 5


Reinforcement 5
WD EWAR L


Frigate 8 x Frigate DED Soldier 3rd Class
Frigate 1 x Frigate DED Soldier 2nd Class