Difference between revisions of "Technological Secrets (Level 2)"
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Revision as of 14:50, 15 May 2019
name=Technological Secrets, level 2 Template:Survival copy
Part 1 of 3
Faction: Thukker Tribe
Mission type: Encounter
Space type: Normal
Damage dealt: Exp
Extras: None
Recommended damage dealing: Therm
Recommended ships: Omen, Wolf, Caracal
Video: http://youtu.be/K9RxkehNQHk (1 of 3)
Single Pocket
All waves instant aggro. Groups may slightly change. Given distances are from the initial warp in location.
Wave 1 (20km):
5/6x Thukker Mercenary Fighters orbit @ 8k
Wave 2 (25km):
6x Thukker Mercenary Rookies orbit @ 700m
0/2x Thukker Mercenary Fighters
Wave 3 (35/40km):
2x Thukker Mercenary Fighters
4x Thukker Mercenary Elite Fighters
Wave 4 (30km):
3x Thukker Mercenary Rookies
3x Thukker Mercenary Elite Fighters
Wave 5 (20/25km):
1x Thukker Mercenary Captain
1x Thukker Captain's Wingman
Roids:
1x omber @ 50,000 Units - possibly removed
4x scord
12x veld
Video:
This video only covers part 1 of 3.
http://youtu.be/K9RxkehNQHk
Part 2 of 3
Mission type: Courier
Part 3 of 3
Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal
Damage Dealt: Major Explosive, Minor Kinetic
Recommended Damage Dealing: Thermal, Kinetic (Exp for 3rd wave)
Recommended ships: Drake, Caracal
- Goal** - Kill Chief Republic Baldur and Chief Republic Ofeg
Single Pocket
Drones may be aggroed if out
Wave 1:
3x Republic Fleet Vigils Frig
5x Republic Fleet Soldiers Frig
2x Republic Fleet Slashers Frig
Wave 2:
2x Republic Fleet Slashers Frig
1x Republic Fleet Stabber Cruiser
Wave 3:
(Recommended damage dealing: Exp)
Chief Republic Ofeg - Frig (High resistance)
Chief Republic Baldur - Frig (High Resistance)
Standing
Part 1 of 3:
-4% standing with Thukker Tribe 3x.
Part 3 of 3:
Minimatar standing was lost.