Difference between revisions of "The Mordus Headhunters (Level 5)"
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Revision as of 22:49, 19 May 2019
name=The Mordus Headhunters, Level 5 Template:Survival copy
Faction: Mordu’s Legion
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Mordus Bounty Hunters – Chances: (90% Web, 10% Scramble)
Extras: None
Damage dealt: Kinetic 73% / Thermal 27%
Recommended damage dealing: Kin/EM
Recommended ships: Completed in (1) Maelstrom w/ Active Tank and (1) Maelstrom w/ 2 Shield Transporters in 2 hours
Acceleration Gate into Deadspace.
First Pocket
Gate restricted to T2 Battleship sized hulls and below
Initial Group:
No Aggro until your first shot. Frigates can be Aggro'ed separately. Shooting any Battleship will cause a spawn.
6 x Frigates (3 x Mordus Bounty Hunter) orbits at 8k, Web/Scramble (3 x Mordus Katana) orbits at 8k 5 x Battleships (2 x Mordus Mammoth) orbits at 50k, Trigger 1a when shot (3 x Mordus Gigamar) orbits at 45k, Trigger 2 when shot
Spawn 1a:
Upon Shooting a Mammoth, there spawns above the Station Ruins:
3 x Frigates (Mordus Bounty Hunter) orbits at 8k 5 x Cruisers (Mordus Leopard/Lion*) orbits at 18k, *Trigger 1b
Spawn 1b:
Upon destruction of the final cruiser, there spawns within the asteroids:
5 x Battleships (Mordus Gigamar/Mammoth) orbits at 45k-50k
Spawn 2:
Upon Shooting a Gigamar, there spawns within the asteroids:
3 x Frigates (Mordus Bounty Hunter) orbits at 8k 2 x Cruisers (Mordus Lion) orbits at 18k 3 x Battleships (Mordus Gigamar) orbits at 45k
Second Pocket
Initial Group:
Full Room Aggro shortly after warp-in:
10 x Battleships (Mordus Mammoth/Phanti/Gigamar/Sequestor*) *Trigger when shot
Spawn 1:
Upon Shooting a Sequestor, there spawns next to the warp-in:
3 x Frigates (Mordus Bounty Hunter) orbits at 8k, Trigger 4 x Cruisers (Mordus Lion) orbits at 18k
Spawn 2:
Upon destroying all the frigates:
3 x Frigates (Mordus Bounty Hunter) orbits at 8k 7 x Cruisers (Mordus Lion/Leopard) orbits at 18k 2 x Battleships (Mordus Mammoth) orbits at 50k
Third Pocket
Initial Group:
3 x Frigates (Mordus Bounty Hunter) orbits at 8k 4 x Battleships (3 x Mordus Mammoth) orbits at 50k (1 x Mordus Fleet Commander) Trigger when shot
Spawn 1:
Upon Shooting the Mordus Fleet Commander, there spawns on four sides at 30k from warp-in:
12 x Frigates (Mordus Bounty Hunter) orbits at 8k 12 x Battleships (Mordus Gigamar) orbits at 45k
Mission Objective is to clear all of Third Pocket
Tips:
- No Energy Neutralizer Sentries means this mission is Active Tank friendly
- Spawns will more often than not aggro teammates and drones, therefore;
- If using a logistics ship it is better to trigger spawns before having it enter the room
- Pocket 3’s maximum damage dealing of all ships: 1,980hp/s (Kin: 72 %, Therm: 28%)