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User:Erin morgan: Difference between revisions

72 editsJoined 30 May 2010
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|charges=
|charges=
Barrage S <br>
Barrage S <br>
Republic Fleet EMP S <br>
|required1=
|required1=
<br>af
Small Projectile Turret IV <br>
Gunnery II <br>
Small Autocannon Specialization I <br>
|required2=
|required2=
<br>
Electronics V <br>
Engineering V <br>
Minmatar Frigate III <br>
Hull Upgrades IV <br>
Afterburner IV <br>
|required3=
|required3=
<br>
Energy Management II <br>
Propulsion Jamming I <br>en
High Speed Maneuvering I <br>
|recommended1=
|recommended1=
Fuel Conservation V
Minmatar Frigate V <br>
Acceleration Control V
Fuel Conservation V <br>
Afterburner V
Small Projectile Turret V <br>
Minmatar Frigate V
Acceleration Control V <br>
Electronics V
Afterburner V <br>
Mechanic V
|recommended2=
Evasive Maneauvering V
Gunnery IV <br>
Propulsion Jamming IV <br>
Evasive Maneuvering IV <br>
Mechanic V <br>
Energy Systems Operation IV <br>
Energy Systems Operation IV <br>
Energy Management IV <br>
Energy Management IV <br>
Long Range Targeting II <br>
Gunnery IV <br>
Targeting IV <br>el
Targeting IV <br>  
Signature Analysis III <br>
Signature Analysis IV <br>
|recommended2=
|recommended3=
Propulsion Jamming V
Navigation IV <br>
Evasive Maneuvering II <br>
Spaceship Command IV <br>
Warp Drive Operation II <br>
Mechanic III <br>
Hull Upgrades IV <br>
Shield Management III <br>
Shield Management III <br>
Repair Systems III <br>
Repair Systems III <br>
Missile Launcher Operation III <br>
Surgical Strike III <br>
|recommended3=
Rapid Firing III <br>
High Speed Maneuvering I
Sharpshooter III <br>
Gunnery III <br>
Rapid Firing II <br>
Sharpshooter I <br>
Motion Prediction III <br>
Motion Prediction III <br>
Gunnery IV <br>
Trajectory Analysis III <br>
Trajectory Analysis II <br>
Weapons Upgrades III <br>
Standard Missiles III <br>
Long Range Targeting II <br>
Small Autocannon Specialisation II <br>
Warp Drive Operation II <br>
|notes=
|notes=
*This setup is not a pure low skill fleet tackler setup as it does not use a microwarp drive or other speed mods.
*This setup is not a pure low skill fleet tackler setup as it does not use a microwarp drive or other speed mods.
*With higher skills the idea is to provide a cheap ship which boasts a combination of tank, speed, damage and tackling rather than just being a paperbag tackler. Good for a cheap PVP learning ship that may be able to survive against battleship smartbombs which are common in Uni Fleets.
*With higher skislls the idea is to provide a cheap ship which boasts a combination of tank, speed, damage and tackling - rather than being a paperbag tackler.  
*Good as a general purpose cheap PVP ''learning'' ship.
*Consider [[Fitting Modules and Rigs Guide|fitting]] resistance, speed or armour rigs when not at war.
}}
}}




--[[User:Erin morgan|Erin morgan]] 10:04, 27 August 2010 (UTC)
--[[User:Erin morgan|Erin morgan]] 10:04, 27 August 2010 (UTC)