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Missions: Difference between revisions

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==Rewards==
==Rewards==


Completing missions will reward you with isk, loyalty points and standings.
Completing missions will reward you with ISK, loyalty points and standings.


Being paid with isk is clear for everyone but new missioneers often forget about the Loyalty points that they gain whilst running missions. Loyalty Points are a currency that you receive from the Corporation whose agent gives you a mission. These points can be used to buy things at the Corporation's store. These points (plus a small amount of ISK or items) can be exchanged for valuable items in the Loyalty Points store of the mission agent's corporation. For some players it is more profitable to accumulate Loyalty Points in order to exchange them for goods which can then be sold than it is to kill, loot and salvage in security missions. See [[Loyalty Points]] for more details on what to do with LP.
Being paid with ISK is clear for everyone but new missioneers often forget about the Loyalty points that they gain whilst running missions. Loyalty Points are a currency that you receive from the Corporation whose agent gives you a mission. These points can be used to buy things at the Corporation's store. These points (plus a small amount of ISK or items) can be exchanged for valuable items in the Loyalty Points store of the mission agent's corporation. For some players it is more profitable to accumulate Loyalty Points in order to exchange them for goods which can then be sold than it is to kill, loot and salvage in security missions. See [[Loyalty Points]] for more details on what to do with LP.


The mission LP rewards also scale with the system security of the agent. The forumla for LP reward is:
The mission LP rewards also scale with the system security of the agent. The forumla for LP reward is:
:''LP reward = (1.6288 - System security) × Base LP''
:''LP reward = (1.6288 - System security) × Base LP''


This means that an agent in 0.5 security system pays 80% more than an agent in 1.00 security system. Note that the systen security used here is the [[System_security#True_security|true security]] of the system.
This means that an agent in 0.5 security system pays 80% more than an agent in 1.00 security system. Note that the system security used here is the [[System_security#True_security|true security]] of the system.


The rewards are also dynamically adjusted based on past completion data. This dynamic calculation affects isk payout, LP payout, bonus reward and timed bonus reward.<ref name="ddynamic rewards">http://eve-search.com/thread/795200-0/page/1#1</ref>
The rewards are also dynamically adjusted based on past completion data. This dynamic calculation affects isk payout, LP payout, bonus reward and timed bonus reward.<ref name="dynamic rewards">http://eve-search.com/thread/795200-0/page/1#1</ref>


Gaining improved standings with agent, corporation or faction can also be lucrative. With higher standings you will be able to take higher lvel missions, pay less broker fees in NPC stations and get cheaper refining in NPC stations. See [[NPC standings]] for all advantages of standings.
Gaining improved standings with agent, corporation or faction can also be lucrative. With higher standings you will be able to take higher level missions, pay less broker fees in NPC stations and get cheaper refining in NPC stations. See [[NPC standings]] for all advantages of standings.


You will also receive isk from bounties while killing NPC in combat missions. You will often get mroe isk from bounties than from mission reward. You will also be able to loot and salvage the wrecks though it is often more profitable to skip this.
You will also receive ISK from bounties while killing NPC in combat missions. You will often get more ISK from bounties than from mission reward. You will also be able to loot and salvage the wrecks though it is often more profitable to skip this.


==Storyline Missions==
==Storyline Missions==