Difference between revisions of "User:Christoph Patrouette/Container"

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* Containers can not be put into other containers, therefore it is impossible to build any kind of 'folder tree'.
 
* Containers can not be put into other containers, therefore it is impossible to build any kind of 'folder tree'.
 
* Items inside a container can not be repackaged, repaired, contracted, sold or delivered - they have to be moved to the item hangar for these actions.
 
* Items inside a container can not be repackaged, repaired, contracted, sold or delivered - they have to be moved to the item hangar for these actions.
* A ship can not reload ammunition from a container, although it can be loaded manually by dragging and dropping it into the weapons icon or fitting window.}}
+
* A ship can not reload ammunition from a container, although it can be loaded manually by dragging and dropping into the weapons icon or fitting window.}}
  
  
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{{quote|A standard cargo container, used for common freight.}}
 
{{quote|A standard cargo container, used for common freight.}}
  
Standard containers are comparatively small and used in ships that dont have the capacity of a [[Freighter#T1_Industrials|hauler]] or [[Freighter#Freighters|freighter]] to increase the size of their cargo space. Since standard containers have a higher capacity than volume, pilots can actually gain space by putting them into their ships. Getting multiple smaller one instead of a bigger container is less efficient and thereby standard containers are generally not used to sort or seperate cargo.
+
'''Standard container''' are comparatively small and used in ships that dont have the capacity of a [[Freighter#T1_Industrials|hauler]] or [[Freighter#Freighters|freighter]] to increase the size of their cargo space. Since standard containers have a higher capacity than volume, pilots can actually gain space by putting them into their ships. Getting multiple smaller one instead of a bigger container is less efficient and thereby standard containers are generally not used to sort or separate cargo.
  
Although there is the option to 'Launch for Self' when right-clicking them in the cargo hold of a ship in space, this will simply jettinson them in their assembled state. This does not anchor them and other pilots can scoop the container, though doing so in a High-Sec system will generate a [[Timers#Suspect_Timer|suspect timer]]. Be advised that the now assembled container is much larger and might not fit into the cargo hold again, since items can only be repackaged in a hangar.
+
Although there is the option to 'Launch for Self' when right-clicking them in the cargo hold of a ship in space, this will simply jettison them in their assembled state. This does not anchor them and other pilots can scoop the container, though doing so in a High-Sec system will generate a [[Timers#Suspect_Timer|suspect timer]]. Be advised that the now assembled container is much larger and might not fit into the cargo hold again, since items can only be repackaged in a hangar. It will not despawn on [[Server downtime|downtime]], though, so you have time to pick it up again.
  
 
{| class="wikitable"
 
{| class="wikitable"
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{{quote|This medium audit log container is fitted with a password-protected security lock.}}
 
{{quote|This medium audit log container is fitted with a password-protected security lock.}}
  
'''Secure Container''' and '''Audit Log Secure Container''' have the same basic functionality as the standard container, but their unique features is their ability to be [[Anchoring|deployed in space]] and being ''secure'', which means that the items in them can be locked and unlocked by players and access to the container as a whole can be protected with a password. This makes them ideal to ad hoc share inventory space and items with a small group of people without the need to build a [[Player-owned starbases|POS]] or even citadel.
+
'''Secure Container''' and '''Audit Log Secure Container''' have the same basic functionality as the standard container, but their unique features are the ability to be [[Anchoring|deployed in space]] and being ''secure'', which means that the items in them can be locked and unlocked by players and access to the container as a whole can be protected with a password. This makes them ideal to ad hoc share inventory space and items with a small group of people without the need to build a [[Player-owned starbases|POS]] or even citadel.
  
{{co|red|yellow|When deployed, last 30 days in space and every access will reset this timer. To anchor them, the skill {{sk|Anchoring|I|icon=yes}} is required, but not to use them as containers.}}
+
{{co|red|When deployed, last 30 days in space and every access will reset this timer. To anchor them, the skill {{sk|Anchoring|I|icon=yes}} is required, but not to use them as containers.}}
  
Audit Log Secure Containers and [[#Station Container|Station Containers]] have a log attached to them
+
For information on the logging ability of the Audit Log Secure Containers see the topic below: [[#Station Container|Station Container]].
 
 
{{co|red|yellow|TODO: Logging details}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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{{quote|This is a Station Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Container is much like that of other Cargo Containers a Station Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.}}
 
{{quote|This is a Station Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Container is much like that of other Cargo Containers a Station Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.}}
  
Can not be jettinsoned nor launched into space.
+
[[File:DrebAuditLogSample.jpg|right|thumb|400px|Sample Audit Log]]
 +
[[File:AuditContainerOptions.jpg|right|thumb|Audit Container configuration options]]
 +
 
 +
Can not be jettisoned nor launched into space. Contains auditing functionality, which can leave a log showing:
 +
 
 +
* When the container was assembled
 +
* When item stacks are locked and unlocked, alongside the quantity of the stack at the time of locking/unlocking
 +
* When passwords are changed
 +
* When the container's configuration is changed
 +
* When the container was renamed
 +
 
 +
They can also be configured to require a password for doing certain actions, and to lock inserted items by default.
 +
 
 +
 
 +
{| class="wikitable"
 +
!Container Name
 +
!Capacity (m³)
 +
!Volume (m³)
 +
!Volume (Packaged) (m³)
 +
|-
 +
|Station Container
 +
|1,000,000
 +
|2,000,000
 +
|10,000
 +
|-
 +
|Station Vault Container
 +
|10,000,000
 +
|5,000,000
 +
|50,000
 +
|-
 +
|Station Warehouse Container
 +
|100,000,000
 +
|10,000,000
 +
|100,000
 +
|}
 +
 
 +
{{co|red|yellow|TODO: Logging details}}
  
 
{{ note box | You have to wait three weeks after the last audit log entry to repackage or rename an station container. A failed attempt to repackage or rename an station container generates a new audit log entry, which resets the timer.}}
 
{{ note box | You have to wait three weeks after the last audit log entry to repackage or rename an station container. A failed attempt to repackage or rename an station container generates a new audit log entry, which resets the timer.}}
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{{quote|A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.}}
 
{{quote|A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.}}
  
 +
Lasts in space until downtime
  
Lasts in space until downtime
+
https://community.eveonline.com/news/news-channels/eve-online-news/disappearing-freight-containers-in-space/
 +
 
 +
Unlike other container types, has the same capacity as its volume for all sizes, making them purely organizational tools for haulers.
 +
 
 +
 
 +
{| class="wikitable"
 +
!Container Name
 +
!Capacity (m³)
 +
!Volume (m³)
 +
!Volume (Packaged) (m³)
 +
|-
 +
|Enormous Freight Container
 +
|250,000
 +
|250,000
 +
|2,500
 +
|-
 +
|Giant Freight Container
 +
|120,000
 +
|120,000
 +
|1,200
 +
|-
 +
|Huge Freight Container
 +
|50,000
 +
|50,000
 +
|500
 +
|-
 +
|Large Freight Container
 +
|10,000
 +
|10,000
 +
|100
 +
|-
 +
|Medium Freight Container
 +
|5,000
 +
|5,000
 +
|50
 +
|-
 +
|Small Freight Container
 +
|1,000
 +
|1,000
 +
|10
 +
|}
  
 
== Overview ==
 
== Overview ==
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!Logging
 
!Logging
 
!Anchorable
 
!Anchorable
!Capacity
+
!Capacity (m³)
 
|-
 
|-
 
|Standard Container
 
|Standard Container
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|}
 
|}
  
== Other Container ==
+
== Other Containers ==
  
  
 
=== Jettison Container ===
 
=== Jettison Container ===
 +
 +
''See also: [[Mining#Jetcan_and_GSC_mining|Mining - Jetcan and GSC Mining]]
  
 
{{quote|This cargo container is flimsily constructed and may not survive the rigors of space for more than an hour or so.}}
 
{{quote|This cargo container is flimsily constructed and may not survive the rigors of space for more than an hour or so.}}
  
This is a special container, in that it can not be build or bought. Instead this container spawns whenever items get jettisoned into space, which it then contains. The container can not be scooped to the cargo hold and only lasts about two hours in space, since technically it counts as space debries for the game engine - like ship wrecks. They have a capacity of 27.500 m³ and items can be freely dropped into and recovered from them which makes them ideal for minig operations [link to jetcan mining here]. Once all items have been removed, the jetcan despawns.
+
This is a special container, in that it can not be built or bought. Instead this container spawns whenever items get jettisoned into space, which it then contains. The container can not be scooped to the cargo hold and only lasts about two hours in space, since technically it counts as space debris for the game engine - like ship wrecks. They have a capacity of 27.500 m³ and items can be freely dropped into and recovered from them which makes them ideal for mining operations [link to jetcan mining here]. Once all items have been removed, the jetcan despawns.
  
 
=== Mobile Tractor Unit ===
 
=== Mobile Tractor Unit ===
 +
''Main article: [[Mobile structures#Mobile Tractor Unit|Mobile structures - Mobile Tractor Unit]]''
 +
 +
Does not tractor containers, only jetcans and wrecks. Tractors the closest wreck or can the owner has rights to take from within a 125-175km range at 1-1.5km/s and then loots it. 100-125 m3 volume. Has 27,000 m3 capacity when deployed, but can only be filled with items from wrecks and containers.
  
 
=== Mobile Depot ===
 
=== Mobile Depot ===
 +
''Main article: [[Mobile structures#Mobile Depot|Mobile structures - Mobile Tractor Unit]]''
 +
 +
Mobile depots are a deployable structure. Taking up 50-100 m3 in volume, they can store 3,000-4,000 m3 once deployed after a 60 second deploy timer. They can also be used for ship refitting. It can be scanned down, but if attacked after the deploy timer has completed, it will enter reinforcement for 2 days. Anchored mobile depots will last for up to 30 days in space.
 +
 +
== FAQ & Notes ==
  
 
{{quote|I loot a lot of secure and audit log containers form explorers I explode. For some reason they think It keeps their loot safe or something... It doesn't.
 
{{quote|I loot a lot of secure and audit log containers form explorers I explode. For some reason they think It keeps their loot safe or something... It doesn't.

Latest revision as of 17:00, 19 November 2019

Ingame symbols for different sizes of containers, from left to right: small, medium and large.

Containers (often referred to as cans) are ingame items that can be assembled in the Item Hangar of a station or citadel, placed in a ship's cargo hold or deployed in space as a way to store, share and sort items. There are five different container types that can be bought on the market, which differ in their functionality and purpose.

  • Containers can not be put into other containers, therefore it is impossible to build any kind of 'folder tree'.
  • Items inside a container can not be repackaged, repaired, contracted, sold or delivered - they have to be moved to the item hangar for these actions.
  • A ship can not reload ammunition from a container, although it can be loaded manually by dragging and dropping into the weapons icon or fitting window.


Standard Container

A standard cargo container, used for common freight.

Standard container are comparatively small and used in ships that dont have the capacity of a hauler or freighter to increase the size of their cargo space. Since standard containers have a higher capacity than volume, pilots can actually gain space by putting them into their ships. Getting multiple smaller one instead of a bigger container is less efficient and thereby standard containers are generally not used to sort or separate cargo.

Although there is the option to 'Launch for Self' when right-clicking them in the cargo hold of a ship in space, this will simply jettison them in their assembled state. This does not anchor them and other pilots can scoop the container, though doing so in a High-Sec system will generate a suspect timer. Be advised that the now assembled container is much larger and might not fit into the cargo hold again, since items can only be repackaged in a hangar. It will not despawn on downtime, though, so you have time to pick it up again.

Container Name Capacity (m³) Volume (m³) Volume (Packaged) (m³)
Small Standard Container 120 100 10
Medium Standard Container 390 325 33
Large Standard Container 780 650 65

Secure Container & Audit Log Secure Container

This medium audit log container is fitted with a password-protected security lock.

Secure Container and Audit Log Secure Container have the same basic functionality as the standard container, but their unique features are the ability to be deployed in space and being secure, which means that the items in them can be locked and unlocked by players and access to the container as a whole can be protected with a password. This makes them ideal to ad hoc share inventory space and items with a small group of people without the need to build a POS or even citadel.

When deployed, last 30 days in space and every access will reset this timer. To anchor them, the skill Icon skillbook2.png Anchoring I is required, but not to use them as containers.

For information on the logging ability of the Audit Log Secure Containers see the topic below: Station Container.

Container Name Capacity (m³) Volume (m³) Volume (Packaged) (m³)
Small Audit Log Secure Container 120 100 10
Medium Audit Log Secure Container 390 325 33
Large Audit Log Secure Container 780 650 65
Container Name Capacity (m³) Volume (m³) Volume (Packaged) (m³)
Small Secure Container 120 100 10
Medium Secure Container 390 325 33
Large Secure Container 780 650 65
Huge Secure Container 1950 1500 150
Giant Secure Container 3900 3000 300
You have to wait three weeks after the last audit log entry to repackage or rename an audit log container. A failed attempt to repackage or rename an audit log container generates a new audit log entry, which resets the timer.

Station Container

This is a Station Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Container is much like that of other Cargo Containers a Station Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.

Sample Audit Log
Audit Container configuration options

Can not be jettisoned nor launched into space. Contains auditing functionality, which can leave a log showing:

  • When the container was assembled
  • When item stacks are locked and unlocked, alongside the quantity of the stack at the time of locking/unlocking
  • When passwords are changed
  • When the container's configuration is changed
  • When the container was renamed

They can also be configured to require a password for doing certain actions, and to lock inserted items by default.


Container Name Capacity (m³) Volume (m³) Volume (Packaged) (m³)
Station Container 1,000,000 2,000,000 10,000
Station Vault Container 10,000,000 5,000,000 50,000
Station Warehouse Container 100,000,000 10,000,000 100,000

TODO: Logging details

You have to wait three weeks after the last audit log entry to repackage or rename an station container. A failed attempt to repackage or rename an station container generates a new audit log entry, which resets the timer.

Freight Container

A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.

Lasts in space until downtime

https://community.eveonline.com/news/news-channels/eve-online-news/disappearing-freight-containers-in-space/

Unlike other container types, has the same capacity as its volume for all sizes, making them purely organizational tools for haulers.


Container Name Capacity (m³) Volume (m³) Volume (Packaged) (m³)
Enormous Freight Container 250,000 250,000 2,500
Giant Freight Container 120,000 120,000 1,200
Huge Freight Container 50,000 50,000 500
Large Freight Container 10,000 10,000 100
Medium Freight Container 5,000 5,000 50
Small Freight Container 1,000 1,000 10

Overview

Container Type Expanding Space Password Logging Anchorable Capacity (m³)
Standard Container Tick.png Cross.png Cross.png Cross.png 120 - 780
Secure Container Tick.png Tick.png Cross.png Tick.png 120 - 3900
Audit Log Container Tick.png Tick.png Tick.png Tick.png 120 - 780
Station Container Cross.png Tick.png Tick.png Cross.png 1.000.000 - 100.000.000
Freight Container Cross.png Cross.png Cross.png Cross.png 1.000 - 250.000

Other Containers

Jettison Container

See also: Mining - Jetcan and GSC Mining

This cargo container is flimsily constructed and may not survive the rigors of space for more than an hour or so.

This is a special container, in that it can not be built or bought. Instead this container spawns whenever items get jettisoned into space, which it then contains. The container can not be scooped to the cargo hold and only lasts about two hours in space, since technically it counts as space debris for the game engine - like ship wrecks. They have a capacity of 27.500 m³ and items can be freely dropped into and recovered from them which makes them ideal for mining operations [link to jetcan mining here]. Once all items have been removed, the jetcan despawns.

Mobile Tractor Unit

Main article: Mobile structures - Mobile Tractor Unit

Does not tractor containers, only jetcans and wrecks. Tractors the closest wreck or can the owner has rights to take from within a 125-175km range at 1-1.5km/s and then loots it. 100-125 m3 volume. Has 27,000 m3 capacity when deployed, but can only be filled with items from wrecks and containers.

Mobile Depot

Main article: Mobile structures - Mobile Tractor Unit

Mobile depots are a deployable structure. Taking up 50-100 m3 in volume, they can store 3,000-4,000 m3 once deployed after a 60 second deploy timer. They can also be used for ship refitting. It can be scanned down, but if attacked after the deploy timer has completed, it will enter reinforcement for 2 days. Anchored mobile depots will last for up to 30 days in space.

FAQ & Notes

I loot a lot of secure and audit log containers form explorers I explode. For some reason they think It keeps their loot safe or something... It doesn't.

The can can drop just like any other item (if it drops, it will contain all items inside, the is no separate drop roll for the contents, this makes it a bit of an all or nothing affair...) once looted, I am now the new owner of the can, and have the option to retrieve the password, set a new one, reprocess the can, etc...

TODO: details on how to share containers within a corporation

http://www.eve-wiki.net/index.php?title=Cargo_Containers

https://eveinfo.net/wiki/ind~6563.htm

Can secure containers be probed out?

As of Apocrypha, no. Secure containers CANNOT be probed down.

You can have them in a ship in a packaged state, they will automatically assemble when jettisoned/launched. I have tested this, it works. An enormous frieght container can be hauled to location in any ship with at least 2500m3 cargo, and then launched to give a floating can with 250,000m3 capacity.

They can not be anchored or locked, but do not seem to despawn either. I have had several of different sizes sitting at safe spots for over 3 months and they are still there. the only real down side to using them other than not being able to lock them, is they have zero structural points. they can be destroyed in one shot from a noob ship with a civilian gun, just like jetcans.

The advantage they have is only when compared to jetcans, they are basically a jetcan as far as utility goes, but are much larger, and never despawn. They can not be scaned down, So using one at a safe spot for storage is fairly safe as they can only be found if they scan you down while you are on grid with it. they can also be dropped inside a pos shield for storage, but again can not be locked.