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Further refine of the article, corrected some age old spelling mistakes, added comments on Obelisk, added some ship links to EVElopedia |
Added Iteron Mk V and Obelisk training plan, corrected some spelling and grammar mistakes, refomatted the article structure some more |
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* Jury Rigging (54,000) (optional) | * Jury Rigging (54,000) (optional) | ||
* Astronautics Rigging (18,000) (optional) | * Astronautics Rigging (18,000) (optional) | ||
**Total: 396,000 ISK | **Total: 324,000 (optional: 396,000) ISK | ||
==== Neural Remap ==== | ==== Neural Remap ==== | ||
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#Hull Upgrades II | #Hull Upgrades II | ||
When it is done, you | When it is done, you will be able to pilot a Bestower that can fit Expanded Cargohold IIs. | ||
== Creating a Mammoth Pilot == | == Creating a Mammoth Pilot == | ||
=== Create | === Create a Minmatar Character === | ||
Although Bestower is a great hauler with a short training plan, its cargo capacity falls far short of fitting a full jetcan of ore. Meaning that it requires additional trips, therefore wasting time when you could do other things. This is where the [http://wiki.eveonline.com/en/wiki/Mammoth Mammoth] comes in, with just rigs and Expanded Cargohold IIs, it has around 27,000m3 cargo capacity. Although it is a few hundred m3 fall short of a few jetcan, you can easily exceed that with GSCs. | Although Bestower is a great hauler with a short training plan, its cargo capacity falls far short of fitting a full jetcan of ore. Meaning that it requires additional trips, therefore wasting time when you could do other things. This is where the [http://wiki.eveonline.com/en/wiki/Mammoth Mammoth] comes in, with just rigs and Expanded Cargohold IIs, it has around 27,000m3 cargo capacity. Although it is a few hundred m3 fall short of a few jetcan, you can easily exceed that with GSCs. | ||
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* Spatial Awareness (45,000) | * Spatial Awareness (45,000) | ||
* Iron Will (45,000) | * Iron Will (45,000) | ||
* Hull Upgrades (54,000) | |||
* Minmatar Industrial (270,000) | * Minmatar Industrial (270,000) | ||
* Jury Rigging (54,000) (optional) | * Jury Rigging (54,000) (optional) | ||
* Astronautics Rigging (18,000) (optional) | * Astronautics Rigging (18,000) (optional) | ||
** Total: 517,500 ISK | ** Total: 445,500 (optional: 517,500) ISK | ||
==== Neural Remap ==== | ==== Neural Remap ==== | ||
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*Remaining points into Willpower | *Remaining points into Willpower | ||
=== Training Plan for | === Training Plan for Mammoth === | ||
If you use a remap and follow this plan, you should be able to pilot a Mammoth around 3 days 4 hours 27 minutes. | If you use a remap and follow this plan, you should be able to pilot a Mammoth around 3 days 4 hours 27 minutes. | ||
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#Minmatar Industrial IV | #Minmatar Industrial IV | ||
When it is done, you | When it is done, you swill be able to pilot a Mammoth that can fit Expanded Cargohold IIs. | ||
==Creating a Iteron Mark V Pilot == | |||
=== Create a Gallente Character === | |||
As you can see in the Hauler table [http://wiki.eveonline.com/en/wiki/Iteron_Mark_V Iteron Mark V] has the largest cargohold of all industrials. But on the flip side it also takes the longest to train for. Therefore if you are into piloting the biggest, most spacious ship and don't mind the longer training queue, Iteron V is the ship for you. Furthermore, when you are done training for Iteron Mark V, you are within a week's training to the Gallente Freighter [http://wiki.eveonline.com/en/wiki/Obelisk Obelisk]. | |||
Yet again, it is recommended to create a Gallente character to save us some time not having to train Gallente Frigate II. The bloodline and ancestry will have minimal impact on the training time, especially if you choose to do a neural remap. | |||
=== Pause Training === | |||
If you are creating an alt on an account with other characters, only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character. | |||
=== Skill Books === | |||
Now, your new avatar will start out flat broke. You will need to send the alt some ISK to buy the following skillbooks in the starting station: | |||
* Instant Recall (45,000) | |||
* Analytical Mind (45,000) | |||
* Learning (31,500) | |||
* Spatial Awareness (45,000) | |||
* Iron Will (45,000) | |||
* Hull Upgrades (54,000) | |||
* Gallente Industrial (270,000) | |||
* Cybernetics (67,500) (optional) | |||
* Jury Rigging (54,000) (optional) | |||
* Astronautics Rigging (18,000) (optional) | |||
** Total: 535,500 (optional: 675,000) ISK | |||
==== Neural Remap ==== | |||
You can decrease the training time required by remapping your attributes. If you choose to remap then remember to do so before you start training to maximize the benefit of the remap. | |||
*Maximize Perception | |||
*Minimize Intelligence, Memory, and Charisma | |||
*Remaining points into Willpower | |||
=== Using Implants === | |||
Since the training queue can extend over two weeks even with a remap. Therefore it might be worthwhile to consider plugging in some implants. The type of implants that gives maximum benefits are implants that gives bonuses to Perception and Willpower. Along with the neural remap the following implants will shorten by: | |||
{| | |||
! Bonuses | |||
! Time Shorten (with remap) | |||
! Estimated cost of implants | |||
|- | |||
| +1 || 2d 4h (20h) || ~575k | |||
|- | |||
| +2 || 4d (1d 14h) || ~8m | |||
|- | |||
| +3 || 5d 14h (2d 6h) || ~20m | |||
|} | |||
==== Optional Training: Rigging | |||
=== Training Plan for Iteron Mark V === | |||
If you use a remap with no implants and follow this plan, you should be able to pilot a Iteron Mark V around 15 days 4 hours 54 minutes. | |||
#Instant Recall I | |||
#Instant Recall II | |||
#Analytical Mind I | |||
#*Spending 15 minutes training it to 1 will cut around 1.5 hours off the queue. Leave it at I for know as further training of this skill will extend the time not shortening it. | |||
#Learning I | |||
#Learning II | |||
#Spatial Awareness I | |||
#Spatial Awareness II | |||
#Spatial Awareness III | |||
#Iron Will I | |||
#Iron Will II | |||
#Iron Will III | |||
#Cybernetics I (optional) | |||
#*Only train Cybernetics if you wish to use implants. When it is done training plug in the implants before continuing to maximize the benefits. | |||
#Hull Upgrades I | |||
#Hull Upgrades II | |||
#Gallente Frigate III | |||
#Gallente Industrial II | |||
#Gallente Industrial II | |||
#Gallente Industrial III | |||
#Gallente Industrial IV | |||
#Gallente Industrial V | |||
When it is done, you will be able to pilot a Iteron Mark V that can fit Expanded Cargohold IIs. | |||
===From Iteron Mark V to Obelisk=== | |||
As mentioned earlier, from Iteron Mark V it is an easy train to be able to pilot an Obelisk, a freighter. Do note that a freighter is very expensive (upward to 600m+) and cannot haul cans in space, therefore strictly limited to station to station hauling. But if you choose to train further to be able to pilot the Obelisk, you will need the following skillbooks: | |||
*Advanced Spaceship Command (45,000,000) | |||
*Gallente Freighter (67,500,000) | |||
**Total: 112,500,000 ISK | |||
=== Training Plan for Obelisk from Iteron Mark V === | |||
If you continue to train to Obelisk from Iteron Mark V, it should take 3 days 12 hours to complete. | |||
#Spaceship Command IV | |||
#Spaceship Command V | |||
#Advanced Spaceship Command I | |||
#Gallente Freighter I | |||
When it is done, you will be able to pilot an Obelisk. | |||
== Optional Training: Rigging == | |||
You can increase the carrying capacity of your hauler significantly by fitting it with three Medium Cargohold Optimization I rigs. | You can increase the carrying capacity of your hauler significantly by fitting it with three Medium Cargohold Optimization I rigs. | ||
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*Astronautics Rigging I | *Astronautics Rigging I | ||
== Fitting Haulers == | |||
Haulers are relatively straightforward to fit.For ore hauling, you will want to have maximum cargo capacity, meaning you want to fit Expanded Cargoholds in low slots and Cargohold Optimization in rigs. | Haulers are relatively straightforward to fit.For ore hauling, you will want to have maximum cargo capacity, meaning you want to fit Expanded Cargoholds in low slots and Cargohold Optimization in rigs. | ||
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If you wish, you can train skills to equip shield mods such as Shield Extenders and Invulnerability Fields in the mid slots to tank belt rats for a short time. | If you wish, you can train skills to equip shield mods such as Shield Extenders and Invulnerability Fields in the mid slots to tank belt rats for a short time. | ||
== Optimize with Giant Secure Containers == | |||
There are items called ''Giant Secure Containers'' (GSC) which take up 3,000 m3 in your cargo hold. The interesting thing is that you can actually put 3,900 m3 of stuff in a GSC - which means you get a 30% space bonus. | There are items called ''Giant Secure Containers'' (GSC) which take up 3,000 m3 in your cargo hold. The interesting thing is that you can actually put 3,900 m3 of stuff in a GSC - which means you get a 30% space bonus. | ||
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All stats include a maximum number of these Expanded Cargohold IIs. | All stats include a maximum number of these Expanded Cargohold IIs. | ||
=== Badger Pilot (Caldari) === | === Badger Pilot (Caldari) === | ||