Difference between revisions of "Syndication"
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Mission Location: Carirgnottin (one jump from Tolle) | Mission Location: Carirgnottin (one jump from Tolle) | ||
− | Enemy: Minmatar (no standing loss). Recommended Damage Type: Thermal. | + | Enemy: Minmatar (no standing loss). Recommended Damage Type: Thermal. Additional recommendations: Fit afterburner and salvager if possible, there's a fair amount of ground to cover and the salvager is required in pocket 3. |
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+ | Pocket 1: No enemies. Proceed through acceleration gate 46km away. | ||
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+ | Pocket 2: Arrive 42km from next gate. Single spawn appears during approach, all at a range of 12-20km. 6x frigates/cruisers, 4x cruisers/battlecruisers, 3x battleships. Multiple frigates target paint your ship, take them out quickly as they significantly increase incoming DPS. | ||
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+ | Pocket 3: 2x frigates/destroyers, 5x cruiser/battlecruisers, 3 battleships at a distance of 23km-37km from arrival point. No auto aggro. Shuttle wreck 49km from warp in point needs to be salvaged for mission completion. |
Revision as of 16:23, 2 October 2010
"Syndication" is the Gallente Epic Arc. To begin requires 6.8 standing with either Impetus Corporation or the Gallente faction, but once begun, standing is not checked again for the duration of the arc. It is somewhat more difficult than L4 missions, but not impossible to do in a tech 1 battleship such as a Maelstrom. Strongly recommend at least the equivalent of a Gist-C shield booster for tanking purposes, almost all stages involve what would be considered heavy DPS in a level 4 mission.
Note that each step *does* count toward your next L4 storyline mission for the Gallente faction, although the storyline may not actually trigger until you complete a normal L4 mission.
Also note that once any epic arc is completed, you can repeat it 3 months later. If you 'Quit Mission' at any step before completing the arc, however - which heavily damages your standing with whichever corporation you're currently working for in the arc, but only trivially impacts your Gallente main faction - you can restart the arc from Step 2 immediately.
This page is a work in progress.
Step 1: Impetus
Agent: Roineron Aviviere, beacon in Dodixie
The agent is at a beacon in space in Dodixie. He will send you to Gian Parele in Tolle, who is at beacon named "Impetus Tolle Studio", 4 jumps away.
Step 2: The Tolle Scar
Agent: Gian Parele, found at "Impetus Tolle Studio" beacon in Tolle
Mission Location: Tolle
Enemy: Rogue Drones. Recommended Damage Type: EMP.
Pocket 1: Rogue drones spawn and auto-aggro as you approach within 20km of acceleration gate. No unusual drone aggro. Single group: 6x frigates/destroyers, 6x cruisers/battlecruisers, 2x battleships
Pocket 2: All rogue drones present and auto-aggro upon arrival after activating pocket 1 gate. No unusual drone aggro. Single group: 5x frigates/destroyers, 6x cruisers/battlecruisers, 7x battleships
Loot: About 1000m3 of refinables, and typically lousy (for drones) salvage. Two drone structures drop no loot.
Step 3: Priority One
Agent: Gian Parele, found at "Impetus Tolle Studio" beacon in Tolle
Mission Location: Carirgnottin (one jump from Tolle)
Enemy: Minmatar (no standing loss). Recommended Damage Type: Thermal. Additional recommendations: Fit afterburner and salvager if possible, there's a fair amount of ground to cover and the salvager is required in pocket 3.
Pocket 1: No enemies. Proceed through acceleration gate 46km away.
Pocket 2: Arrive 42km from next gate. Single spawn appears during approach, all at a range of 12-20km. 6x frigates/cruisers, 4x cruisers/battlecruisers, 3x battleships. Multiple frigates target paint your ship, take them out quickly as they significantly increase incoming DPS.
Pocket 3: 2x frigates/destroyers, 5x cruiser/battlecruisers, 3 battleships at a distance of 23km-37km from arrival point. No auto aggro. Shuttle wreck 49km from warp in point needs to be salvaged for mission completion.