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IMPORTANT:  Unfortunately I didn't think to blow up any of the structures in this mission before turning it in.  As a result, I did not get the "Carry On Token" that allows you to bypass two pockets of enemies in the following mission.
IMPORTANT:  Unfortunately I didn't think to blow up any of the structures in this mission before turning it in.  As a result, I did not get the "Carry On Token" that allows you to bypass two pockets of enemies in the following mission.
== Step 15:  Carry On ==
Agent:  Ascain Adeset in Mesybier
Mission Location:  Osmeden (two jumps from Mesybier)
Standing:  +3.2551% TransStellar Shipping at Social III
Enemy: Gallente
Warping to the location reveals two acceleration gates.  One of them skips two pockets and requires the "Carry On Token" obtainable from structures in the previous step.  I forgot to blow up the structures, so I follow the longer path (which I'd want to for the purposes of documentation anyway, so no big loss)
Pocket 1:  6x Cruise Missile Batteries, 3x Cruisers, 8x Battleships.  One veteran of each type of ship.  The enemy is 50km away, and aggroes immediately.  I took out the missile batteries first.  Overall a fairly easy pocket.
Pocket 2:  2x Cruise Missile Batteries, 2x Heavy Missile Batteries, 8x Cruisers, 6x Battleships.  Enemy is 20km and aggroes immediately, damage is considerable, recommend getting some distance. The battleships are quite slow. Again, I took the batteries out first.