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Pocket 1: 4x frigates, 5x cruisers, 5x battleships, at about 50km range. Aggroed immediately. Take the veteran/elites out first, they hurt a lot more than the others. | Pocket 1: 4x frigates, 5x cruisers, 5x battleships, at about 50km range. Aggroed immediately. Take the veteran/elites out first, they hurt a lot more than the others. | ||
Pocket 2: 9x cruisers, 11x battleships, at about 55km from gate warpin, immediate aggro. | Pocket 2: 9x cruisers, 11x battleships, at about 55km from gate warpin, immediate aggro. Some of the cruisers can drain cap, so take those out first, then target anything else "elite" next. Note that once in if you bookmark you can warp to it from outside, don't need to take the gate. Once they're all dead, start working on the Studio - I recommend doing so from as far out as you can deal decent damage, so that the coming spawn doesn't appear on top of you. When you hit hull, a tough spawn of 6x elite frigates and 6x elite battleships appear. The BS's are very fast (I estimate about 1000m/s) and hit very hard once within 20km, so blowing them up until they get within that range and then warping out to reestablish distance is prudent. I took the frigates out first at a distance so can't report if they web or anything else at close range. | ||
Loot: Nothing special, other than a (I presume useless) "Holoreel: Wanted For Love" that dropped in a can from the studio. Salvage was about 4 mil, expected better from such a huge number of battleships, perhaps I was just unlucky. | Loot: Nothing special, other than a (I presume useless) "Holoreel: Wanted For Love" that dropped in a can from the studio. Salvage was about 4 mil, expected better from such a huge number of battleships, perhaps I was just unlucky. | ||