Difference between revisions of "Freebooter's Haven"
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Left room- consumes key alpha- Maintenance facility | Left room- consumes key alpha- Maintenance facility | ||
+ | gate is locked until all rats are date | ||
+ | [[File:Freebooter's Haven Room 3.png|thumb]] | ||
+ | [[File:Freebooter's Haven Room 3 Positions .png|thumb]] | ||
overseer drops | overseer drops | ||
Freebooter's Key Beta 1 | Freebooter's Key Beta 1 | ||
21st Tier Overseer's Personal Effects 1 | 21st Tier Overseer's Personal Effects 1 |
Revision as of 02:27, 26 November 2020
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Freebooter's Haven is a static COSMOS combat site in BJD4-E.
Freebooter's Haven |
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Originally the Freebooter's Haven was simply a stopping point for weary travelers or pirates who needed a place to rest and repair facilities to patch up their ship. But once Krur Tajar arrived to the constellation and claimed it for the Angel Cartel, during the territorial war with the Sansha's Nation, the place was known primarily as a war installation. Although the Freebooter's Haven still serves its old purpose, it has changed immensly and is now the staging point of Krur's armada. |
1st room
Large number of sentries, webbing towers, elite frigates and battleships.
An acceleration gate leads deeper into the complex.
Room 1
gate is locked til rats are daed Room 2
rat list isn't prefect, I almost died in this room so missed getting a screenshot of the full list of rats, i did get rats but there are more cruise launchers as i was killing them off to live
overseer drops - Freebooter's Key Alpha 1 20th Tier Overseer's Personal Effects 1
3 gates-
Left room- consumes key alpha- Maintenance facility gate is locked until all rats are date
overseer drops Freebooter's Key Beta 1 21st Tier Overseer's Personal Effects 1