Difference between revisions of "Bleur Hein"
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[[File:The Flags of Blood (1 of 2) Room 1.png|thumb]] | [[File:The Flags of Blood (1 of 2) Room 1.png|thumb]] | ||
− | Room 2- accel gate at 0- | + | Room 2- accel gate at 0- right room? |
[[File:The Flags of Blood (1 of 2) Room 2 .png|thumb]] | [[File:The Flags of Blood (1 of 2) Room 2 .png|thumb]] | ||
upon killing a turret- | upon killing a turret- | ||
[02:55:26] Kelon Darklight > x3 republic solons and 2x republic ormur spawn when turrets are attacked, t1 cruiser rats | [02:55:26] Kelon Darklight > x3 republic solons and 2x republic ormur spawn when turrets are attacked, t1 cruiser rats | ||
this room did not generate any rogue harvesters | this room did not generate any rogue harvesters | ||
+ | middle room- | ||
+ | |||
+ | left gate (if looked at from above(32?) - | ||
+ | [[File:The Flags of Blood (1 of 2) Left Room.png|thumb]] | ||
+ | Rogue harvesters drop- Vermillion Cytoserocin 3 | ||
+ | Rogue Harvester 5 | ||
+ | also, the last one kill drops a can with 10 rogue harvester | ||
+ | mission is flagged complete upon killing them |
Revision as of 03:27, 12 January 2021
he concept of 'miner's justice' is new to some freelancers here. Have you heard of it? No? It's rather simple, really. Space can be dangerous, and we at the Angel Cartel are charged with keeping the peace, ensuring that people don't step out of line. We don't have the luxury of courts and lawyers, nor the option to hold long and protracted trials, so justice tends to be meted out in swift, decisive doses. It's quite a convenient arrangement for the most part, and the mining harvesters only need to defray the slight cost involved. Sadly, though, not everyone sees it this way. There are some who feel themselves to be beyond the reach of justice, and who apparently believe they won't have to face the consequences of their rebellious actions. I've received word of a group of harvesters who have been misreporting their earnings and paying only a fraction of what they should, thus swindling the Cartel out of our rightly-earned tribute. Needless to say, this kind of behavior is absolutely unacceptable. You are to head out, destroy their equipment and ships along with anything else you find, but return the harvesting personnel to us intact. While normally I wouldn't hesitate in demanding their bodies be splattered all over deep space, we need them alive to extract information about any other rogue operation
he Flags of Blood (1 of 2)
Mission briefing Here are the harvesters.
This offer expires at 2021.01.19 00:49
The Flags of Blood (1 of 2) Objectives The following objectives must be completed to finish the mission:
Bring Item Objective Acquire these goods:
Drop-off Location -0.1 K-X5AX (Low Sec Warning!) Item 10 x Rogue Harvester (50.0 m³)
Objective Destroy these targets Location -0.4 MSKR-1 (Low Sec Warning!)
This site contains special ship restrictions.
(The route generated by current autopilot settings contains low security systems!)
Rewards The following rewards will be yours if you complete this mission: 1 x 500MN Quad LiF Restrained Microwarpdrive
Bonus Rewards The following rewards will be awarded to you as a bonus if you complete the mission within 6 hours: 8,000,000 ISK
Room 1- 3 differnet accel gates
Room 2- accel gate at 0- right room?
upon killing a turret- [02:55:26] Kelon Darklight > x3 republic solons and 2x republic ormur spawn when turrets are attacked, t1 cruiser rats this room did not generate any rogue harvesters middle room-
left gate (if looked at from above(32?) -
Rogue harvesters drop- Vermillion Cytoserocin 3 Rogue Harvester 5 also, the last one kill drops a can with 10 rogue harvester mission is flagged complete upon killing them