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Production Department: Difference between revisions

From EVE University Wiki
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*** {{sk|Astronautic Engineering|icon=yes|mult=yes}} is a useless skill that does not serve any purpose in the game anymore, so it can be ignored.
*** {{sk|Astronautic Engineering|icon=yes|mult=yes}} is a useless skill that does not serve any purpose in the game anymore, so it can be ignored.


* Skills that don't have priority for the Production Department:
* Skills currently '''not used''' by the Production Department:
** {{sk|Drug Manufacturing|icon=yes|mult=yes}} required for the production of combat boosters. As of now the Production Department does need this skill.
** {{sk|Drug Manufacturing|icon=yes|mult=yes}} required for the production of combat boosters.
** {{sk|Sleeper Encryption Methods|icon=yes|mult=yes}} is a prerequisite for T3 Invention and higher levels give higher invention success rates.
** {{sk|Sleeper Encryption Methods|icon=yes|mult=yes}} is a prerequisite for T3 Invention and higher levels give higher invention success rates.
** {{sk|Sleeper Technology|icon=yes|mult=yes}} {{sk|Takmahl Technology|icon=yes|mult=yes}} and the other 2 Technologies are prerequisites for storyline module manufacturing.
** {{sk|Sleeper Technology|icon=yes|mult=yes}} {{sk|Takmahl Technology|icon=yes|mult=yes}} and the other 2 Technologies are prerequisites for storyline module manufacturing.