Difference between revisions of "Classes"
From EVE University Wiki
(→Who are these for??: Updated Intro to Player Threats, to Intro to Crimewatch) |
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* [https://xx Introduction to Mining] | * [https://xx Introduction to Mining] | ||
* [https://xx Introduction to Missions] | * [https://xx Introduction to Missions] | ||
− | * [https://xx Introduction to | + | * [https://xx Introduction to Player Threats] |
* [https://xx Introduction to Ship Roles] | * [https://xx Introduction to Ship Roles] | ||
* [https://xx Introduction to Surviving Damage] | * [https://xx Introduction to Surviving Damage] |
Revision as of 20:42, 18 February 2021
This page is specific to EVE University. Other corporations or groups in the game may operate differently. For a summary of EVE University's rules and code of conduct, see EVE University Rules. |
Capsuleer Orientation Related Education (CORE) classes
This page should be updated due to game changes.
Reason: CORE Classes are undergoing a review and update following the changes of the last quadrants. Updated classes with valid links will be posted as they become available.
Reason: CORE Classes are undergoing a review and update following the changes of the last quadrants. Updated classes with valid links will be posted as they become available.
Who are these for??
The CORE classes are designed to give brand new EVE players an introduction to a broad range of game mechanics that will form a solid foundation of information to be expanded upon throughout your EVE career. CORE Classes are designed to be easily understandable and usually take 30-45 minutes to cover (not including Q&A or practical application sessions). CORE classes currently cover the following topics (20):
- Introduction to Skill Planning
- Introduction to Overview & Podsaving
- Introduction to Safe Travel
- Introduction to D-Scan
- Introduction to Bookmarks
- Introduction to EVE Careers
- Introduction to Logisticss
- Introduction to EWAR
- Introduction to Exploration
- Introduction to Fitting
- Introduction to Fleets
- Introduction to Industry
- Introduction to Mining
- Introduction to Missions
- Introduction to Player Threats
- Introduction to Ship Roles
- Introduction to Surviving Damage
- Introduction to Trade
- Introduction to Weapon Systems
- Introduction to War