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Getting positive Triglavian and EDENCOM standings: Difference between revisions

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Traveling through star systems that are occupied by [[EDENCOM]] and [[The Triglavian Collective]] is dangerous for pilots who do not have positive standings points with EDENCOM and The Triglavian Collective factions. EDENCOM and Triglavian faction ships are aggressive and dangerous to all players who do not have positive standings with them.
Traveling through star systems that are occupied by [[EDENCOM]] and [[The Triglavian Collective]] is dangerous for pilots who do not have positive standings points with EDENCOM and The Triglavian Collective factions. EDENCOM and Triglavian faction ships are aggressive and dangerous to all players who do not have positive standings with them.
Most often these ships appear in [[Triglavian minor victory]] systems, [[EDENCOM systems]], [[Pochven]], but can also randomly appear at spawned wormholes in star systems that border the Pochven.  '''This was confirmed recently when the Triglavians attacked capsuleers in Perimeter, due to its close proximity to the Pochven system of [https://evemaps.dotlan.net/system/Sakenta Sakenta].  
Most often these ships appear in [[Triglavian minor victory]] systems, [[EDENCOM systems]], [[Pochven]], but can also randomly appear at spawned wormholes in star systems that border Pochven.  '''This was confirmed recently when the Triglavians attacked capsuleers in Perimeter, due to its close proximity to the Pochven system of [https://evemaps.dotlan.net/system/Sakenta Sakenta].  


This makes large areas of normal space dangerous to all who do not have positive standings with both of these factions.
This makes large areas of normal space dangerous to all who do not have positive standings with both of these factions.
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* Grab a T1 EWAR frigate. Fit one EWAR module and sensor boosters for extra targeting range.
* Grab a T1 EWAR frigate. Fit one EWAR module and sensor boosters for extra targeting range.
* Enter pochven.
* Enter Pochven.
* Use d-scan to find a target.
* Use d-scan to find a target.
* Warp to the rat at 100 km, apply EWAR to biggest ship you see, warp out.
* Warp to the rat at 100 km, apply EWAR to biggest ship you see, warp out.
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The weakest Drifter cruisers and battleships do not have superweapons (Agreus Tyrannos, Orpheus Tyrannos). You can kill them on sight without worrying about doomsdays.   
The weakest Drifter cruisers and battleships do not have superweapons (Agreus Tyrannos, Orpheus Tyrannos). You can kill them on sight without worrying about doomsdays.   


The stronger Drifters (Metis Tyrannos/Tyrannos Navarkos, Cephisso Tyrannos/Tyrannos Polemos) have superweapons on them. When the overshield is depleted the superweapon is fired on their currently aggressed target.
The stronger Drifters (Metis Tyrannos/Tyrannos Navarkos, Cephisso Tyrannos/Tyrannos Polemos) have superweapons on them. To determine if a ship has a superweapon, open the ship's info page and search through the description for the weapon type.  A superweapon can also be seen after locking a ship, the shield bar will appear blue.  When the overshield is depleted the superweapon is fired on their currently aggressed target.


The superweapon is powerful enough to kill almost any subcapital ship in single hit. The weaker cruiser deals 102400 damage while the strongest battleship deals 512000 damage.  Only well-tanked [[Marauders]] can withstand a superweapon hit.
The superweapon is powerful enough to kill almost any subcapital ship in single hit. The weaker cruiser deals 102400 damage while the strongest battleship deals 512000 damage.  Only well-tanked [[Marauders]] can withstand a superweapon hit.