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{{historical}} | |||
==Introduction== | ==Introduction== | ||
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In general for everyone, if possible you should always have at least a BLAP Caracal in your Hangar, which makes it much faster to form up if needed. | In general for everyone, if possible you should always have at least a BLAP Caracal in your Hangar, which makes it much faster to form up if needed. | ||
Notes (sample, tbd): | |||
*Assuming we have 5 pilots, the core should consist of 4 Caracals, 1 Keres | |||
*Ships listed under Additional Fits should be added as needed with every additional pilot, for example a Scythe if we've 6 pilots, an Interceptor with 7, another Caracal with 8 and so on... | |||
*to be continued | |||
'''Many thanks to Yrgrasil for their work here.''' | |||
==Core Fits== | ==Core Fits== | ||
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*Train missile range skills and T2 missiles! | *Train missile range skills and T2 missiles! | ||
{{ShipFitting | |||
| ship=Caracal | | ship=Caracal | ||
| fitName=Caracal Buffer and Point | | fitName=Caracal Buffer and Point | ||
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| rig1name=Medium Ancillary Current Router I | | rig1name=Medium Ancillary Current Router I | ||
| rig1typeID=31360 | | rig1typeID=31360 | ||
| rig2name=Medium | | rig2name=Medium EM Shield Reinforcer I | ||
| rig2typeID=31718 | | rig2typeID=31718 | ||
| rig3name=Medium Core Defense Field Extender I | | rig3name=Medium Core Defense Field Extender I | ||
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{{ShipFitting | {{ShipFitting | ||
| ship=Cyclone | | ship=Cyclone | ||
| fitName=Cyclone | | fitName=BLAP Friendly Cyclone | ||
| fitID= | | fitID=BLAPFriendlyCyclone | ||
| high1name=Rapid Light Missile Launcher II | | high1name=Rapid Light Missile Launcher II | ||
| high1typeID=1877 | | high1typeID=1877 | ||
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| high7name=Rapid Light Missile Launcher II | | high7name=Rapid Light Missile Launcher II | ||
| high7typeID=1877 | | high7typeID=1877 | ||
| mid1name= | | mid1name=Multispectrum Shield Hardener II | ||
| mid1typeID=2281 | | mid1typeID=2281 | ||
| mid2name=50MN Quad LiF Restrained Microwarpdrive | | mid2name=50MN Quad LiF Restrained Microwarpdrive | ||
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| mid4name=Warp Disruptor II | | mid4name=Warp Disruptor II | ||
| mid4typeID=3244 | | mid4typeID=3244 | ||
| mid5name= | | mid5name=Multispectrum Shield Hardener II | ||
| mid5typeID=2281 | | mid5typeID=2281 | ||
| low1name=Ballistic Control System II | | low1name=Ballistic Control System II | ||
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| rig2name=Medium Command Processor I | | rig2name=Medium Command Processor I | ||
| rig2typeID=43896 | | rig2typeID=43896 | ||
| rig3name=Medium | | rig3name=Medium EM Shield Reinforcer II | ||
| rig3typeID=31724 | | rig3typeID=31724 | ||
| difficulty=2 | | difficulty=2 | ||
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| fleetup= | | fleetup= | ||
}} | }} | ||
==Additional Fits== | ==Additional Fits== | ||
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| mid3name=Large Shield Extender II | | mid3name=Large Shield Extender II | ||
| mid3typeID=3841 | | mid3typeID=3841 | ||
| mid4name= | | mid4name=Multispectrum Shield Hardener II | ||
| mid4typeID=2281 | | mid4typeID=2281 | ||
| low1name=Nanofiber Internal Structure II | | low1name=Nanofiber Internal Structure II | ||
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| rig2name=Medium Core Defense Field Extender I | | rig2name=Medium Core Defense Field Extender I | ||
| rig2typeID=31790 | | rig2typeID=31790 | ||
| rig3name=Medium | | rig3name=Medium EM Shield Reinforcer I | ||
| rig3typeID=31718 | | rig3typeID=31718 | ||
| difficulty=0 | | difficulty=0 | ||
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*Have everyone on the watch list if possible, don't rely only on broadcasts. | *Have everyone on the watch list if possible, don't rely only on broadcasts. | ||
*While it's important for small gangs that nobody dies, it's more important that you don't sacrifice yourself for someone else. Pre-align if possible, warp out on your own if needed. | *While it's important for small gangs that nobody dies, it's more important that you don't sacrifice yourself for someone else. Pre-align if possible, warp out on your own if needed. | ||
*Use comms, call if you get tackled, call if you get red boxed. As logistics, you can also | *Use comms, call if you get tackled, call if you get red boxed. As logistics, you can also tell people to head back if you are tackled and isolated. | ||
*In pairs: stay in range, but don't get too close to each other to prevent both getting tackled. | *In pairs: stay in range, but don't get too close to each other to prevent both getting tackled. | ||
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| mid1name=Cap Recharger II | | mid1name=Cap Recharger II | ||
| mid1typeID=2032 | | mid1typeID=2032 | ||
| mid2name= | | mid2name=Multispectrum Shield Hardener II | ||
| mid2typeID=2281 | | mid2typeID=2281 | ||
| mid3name=Large F-S9 Regolith Compact Shield Extender | | mid3name=Large F-S9 Regolith Compact Shield Extender | ||
| mid3typeID=8529 | | mid3typeID=8529 | ||
| mid4name=Limited 'Anointed' EM | | mid4name=Limited 'Anointed' EM Shield Hardener | ||
| mid4typeID=9622 | | mid4typeID=9622 | ||
| mid5name=50MN Quad LiF Restrained Microwarpdrive | | mid5name=50MN Quad LiF Restrained Microwarpdrive | ||
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| drone2name=Light Armor Maintenance Bot I x4 | | drone2name=Light Armor Maintenance Bot I x4 | ||
| drone2typeID=23711 | | drone2typeID=23711 | ||
| rig1name=Medium | | rig1name=Medium Thermal Shield Reinforcer I | ||
| rig1typeID=31754 | | rig1typeID=31754 | ||
| rig2name=Medium | | rig2name=Medium Kinetic Shield Reinforcer I | ||
| rig2typeID=31742 | | rig2typeID=31742 | ||
| rig3name=Medium | | rig3name=Medium Explosive Shield Reinforcer I | ||
| rig3typeID=31730 | | rig3typeID=31730 | ||
| difficulty=0 | | difficulty=0 | ||
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==Patch History== | ==Patch History== | ||
2019-10-25 [Yrgrasil] - removed fleetup link; added Cyclone for boosts (its awesome, Hirm will love another Minmatar ship) | *2019-10-25 [Yrgrasil] - removed fleetup link; added Cyclone for boosts (its awesome, Hirm will love another Minmatar ship) | ||
2018-05-03 [Yrgrasil] - slightly changed the thread name to underline the dual use; changed the scythe fit to use t1 drones; adjusted ammunition of the caracals | *2018-05-03 [Yrgrasil] - slightly changed the thread name to underline the dual use; changed the scythe fit to use t1 drones; adjusted ammunition of the caracals | ||
2018-05-18 [Yrgrasil] - changed the Keres Fitting from BLAP Shield to Self-Rep Nano, added video link for keres | *2018-05-18 [Yrgrasil] - changed the Keres Fitting from BLAP Shield to Self-Rep Nano, added video link for keres | ||
2018-06-04 [Yrgrasil] - changed again the Keres (plate instead nano, see also https://forum.eveuniversity.org/ | *2018-06-04 [Yrgrasil] - changed again the Keres (plate instead nano, see also https://forum.eveuniversity.org/viewtopic.php?f=284&t=106458) / added the Vexor as DPS Ship, see below | ||
2018-06-09 [Yrgrasil] - fixed Vexor Cargo (added extra Drones), added Buffer/Point Carcal | *2018-06-09 [Yrgrasil] - fixed Vexor Cargo (added extra Drones), added Buffer/Point Carcal | ||
2018-06-29 [Yrgrasil] - added a how to fly the caracal section, rest will follow | *2018-06-29 [Yrgrasil] - added a how to fly the caracal section, rest will follow | ||
2018-07-04 [Yrgrasil] - added how to fly sections for vexor/scythe (draft), minor adjustments | *2018-07-04 [Yrgrasil] - added how to fly sections for vexor/scythe (draft), minor adjustments | ||