Difference between revisions of "Template:Damage to deal/doc"

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: [[NPC damage types]]
 
: [[NPC damage types]]
  
<includeonly>[[Category:Template]]<!-- Any categories for the template itself --></includeonly>
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<includeonly>[[Category:Data templates]]<!-- Any categories for the template itself --></includeonly>
 
<noinclude>[[Category:Template documentation]]</noinclude>
 
<noinclude>[[Category:Template documentation]]</noinclude>

Revision as of 12:44, 31 March 2022

Description
Damage to deal returns the default damage type, in graphical form, to use against a given faction. This template is intended to be used as a sub-template for template Missiondetails.
Dependencies
Uses
{{Damagetype}}
Used by:
{{Missiondetails}}
Syntax
{{Damage to deal|<Faction>}}
Faction - Name of the faction, one of the following, case insensitive.
Amarr Empire - Amarr
Ammatar
Angel Cartel - Angel
blood raider covenant - blood raiders
Caldari State - Caldari
CONCORD
Equilibrium of Mankind - EoM
Gallente Federation - Gallente
Guristas pirates - Guristas
Khanid Kingdom - Khanid
Mercenaries
Minmatar Republic - Minmatar
Mordu's Legion - Mordu's
Rogue Drones
Sansha Nation - Sansha's
Serpentis
The Syndicate - Syndicate
Thukker Tribe
Sample output
{{Damage to deal|Angel}} gives...
Explosive damage ExKinetic damage Kin
{{Damage to deal|Barbarians}} gives...
Damage to deal not defined for Barbarians
See also
NPC damage types