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Drake Navy Issue: Difference between revisions

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==Summary==
==Summary==
Introduced with the Odyssey expansion, the '''Drake Navy Issue''' (aka the '''DNI''') is the faction version of the hugely popular Drake battlecruiser. It loses the Drake's resistance and kinetic damage bonuses in favor of more shield, two more launcher slots, and bonuses to missile velocity and explosion radius. The resistance swap for shield size slightly favors the DNI and improves with skills, but what really changes is the way the DNI engages targets. It gains a huge range boost, targeting and hitting targets past 70km with lvl IV skills and heavy missiles. It does approximately the same amount of damage as the vanilla Drake, but now uses a variety of mission-specific missiles (which gives it equivalent DPS to ''all'' rats, not just kinetic-vulnerable ones) and deals much better with frigates. It's also faster and more agile due to weight loss.
Introduced with the Odyssey expansion, the '''Drake Navy Issue''' (aka the '''DNI''') is the faction version of the hugely popular Drake battlecruiser. It loses the Drake's resistance and kinetic damage bonuses in return for more raw shield hitpoints, two more launcher slots, and an explosion radius bonus which helps it to apply its damage.


However, you lose the high utility slot and your wrecks are going to be more spread out (because you engaged them further away), so a new DNI owner will probably stop self-looting their L3 missions in favor of completing them faster.
The resistance bonus swap for greater shield size slightly favors the DNI and improves with skills, while the bonus to damage application helps the DNI squash smaller targets and the move away from being locked in to a kinetic damage bonus lets pilots use mission-specific missiles. The DNI also faster and more agile, due to its lighter weight.


You can also equip your DNI with HAMs for a 100+ DPS increase at the expense of half your range, half your tank, and 10,000 EHP.
In PvE, the DNI is a good choice for blasting rapidly through Level 3 missions.


HAM-fit DNI is one of the most popular wormhole fleet compositions. Because the mechanics of wormholes favor heavy brawls more than the long-ranged compositions which excel in large Null-Sec engagements and mass limits make battleships impractical for many offensive operations, faction battlecruisers are common as the heaviest practical class of ship, with more efficiency relative to tonnage than their Tech I counterparts and much lower skill requirements than command ships. The DNI's seven launcher slots, combined with the application and range bonuses compensating for both of the primary drawbacks of heavy assault missiles, give it tremendous offensive power, while its large buffer tank is difficult to break without a similar composition or capital ships, particularly when backed by Tech II logi ships, of which the {{Ship|Basilisk}} would be the one most useful with a DNI fleet.
In PvP, the DNI is mostly known as a ship used for brawling fleets in [[wormhole]] space. Wormhole mechanics favor heavy brawls, battlecruiser hulls have a good ratio of DPS potential to mass, and faction battlecruisers are less SP-intensive than command ships. The DNI's seven launchers and its application and range bonuses, mitigating the primary drawbacks of Heavy Assault Missiles, give it tremendous offensive power. Its large buffer tank is difficult to break without a similar composition or capital ships, particularly when backed by Tech 2 [[logistics]] ships, most typically the [[Basilisk]].


==Skills==
==Skills==