Drake Navy Issue

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Drake Navy Issue
CornerTFh.png
Drake Navy Issue
Caldari State
Caldari State
ECM PRIORITY
NORMAL
Gravimetric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Faction Battlecruisers
Drake Class
first highlight
Warfare Link Bonus
HIGHLIGHTS
structure hitpoints
High Amount of High Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

After the resounding success tied to the launch of the Drake-class Battlecruiser, the Caldari Navy signed up a massive order to acquire a specific version for its own arsenals. The outcome, the Drake Navy Issue, while sharing a similar look with its step-father, serves a completely different purpose on the battlefield. Being more mobile, able to project missiles more effectively at range, against smaller targets and on a wider selection of damage types, this ship is ideal to support small scale conflicts and raids.

SHIP BONUSES

Caldari Battlecruiser skill bonus per level:
10% bonus to Heavy Missile and Heavy Assault Missile damage
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
Role Bonus:
• Can fit Warfare Link modules
25% bonus to Missile velocity

Required Skills
  • Caldari Battlecruiser I50m
    • Spaceship Command III3h 39m
    • Caldari Cruiser III22h 13m
    • Spaceship Command II38m
      • Caldari Destroyer III8h 53m
        • Caldari Frigate III8h 53m
          • Spaceship Command I8m
Training Time what's this?
1d 21h 14m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Combat Battlecruiser
▪ Variations
Drake
Drake
Drake
Standard BattlecruisersDrake Class
highlightsCan Use Warfare Links
highlightsHigh Amount of High Slots
high slots7
(6/0)
middle slots6
low slots4
powergrid830 MW
cpu output500 tf
max. velocity150 m/sec
cargo capacity450 m³
,
Nighthawk
CornerT2s.png
Nighthawk
Nighthawk
Command ShipsDrake Class
highlightsCan Use Command Burst modules
highlightsHigh Amount of High Slots
high slots7
(5/2)
middle slots5
low slots5
powergrid1,000 MW
cpu output560 tf
max. velocity140 m/sec
cargo capacity700 m³

Ship Attributes

Fittings
Powergrid
powergrid
950 MW
CPU
cpu output
550 tf
Capacitor
capacitor
2,500 GJ
High
high slots
8
Launchers
launcher slots
7
Turrets
turret slots
0
Medium
middle slots
6
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
180 m/s
Inertia Modifier
inertia modifier (agility)
0.53
Warp Speed
inertia modifier (agility)
2.7 AU/s
Base Time to Warp
base time to warp
9.92 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
23 points
Sig. Radius
ship signature radius
295 m
Scan Res.
scan resolution
195 mm
Structure
Structure Hitpoints
structure hitpoints
5,625 HP
Mass
ship mass
13,500,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
450 m³
Shields
Shield Capacity
shields
8,250 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
4,875 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

Introduced with the Odyssey expansion, the Drake Navy Issue (aka the DNI) is the faction version of the hugely popular Drake battlecruiser. It loses the Drake's resistance and kinetic damage bonuses in favor of more shield, two more launcher slots, and bonuses to missile velocity and explosion radius. The resistance swap for shield size slightly favors the DNI and improves with skills, but what really changes is the way the DNI engages targets. It gains a huge range boost, targeting and hitting targets past 70km with lvl 4 skills and heavy missiles. It does approximately the same amount of damage as the vanilla Drake, but now uses a variety of mission-specific missiles (which gives it equivalent DPS to all rats, not just kinetic-vulnerable ones) and deals much better with frigates. It's also faster and more agile due to weight loss.

However, you lose the high utility slot and your wrecks are going to be more spread out (because you engaged them further away), so a new DNI owner will probably stop self-looting their L3 missions in favor of completing them faster.

You can also equip your DNI with HAMs for a 100+ DPS increase at the expense of half your range, half your tank, and 10,000 EHP.

Skills

Fitting

PvE L3 Security Missions
Drake Navy Issue: PvE L3 Security Missions
EFT
[Drake Navy Issue, PvE L3 Security Missions]
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II

Missile Guidance Computer II
Thermal Dissipation Field II
Large Shield Extender II
EM Ward Field II
Large Shield Extender II
10MN Afterburner II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Hammerhead II x5
Hobgoblin II x5

Kinetic Deflection Field II x1
Caldari Navy Nova Heavy Assault Missile x1000
Explosive Deflection Field II x1
Adaptive Invulnerability Field II x1
Caldari Navy Inferno Heavy Assault Missile x1000
Caldari Navy Scourge Heavy Assault Missile x1000
Caldari Navy Mjolnir Heavy Assault Missile x1000
Missile Range Script x1
Missile Precision Script x1

Fitting template high slot label.png
25715_64.png
25715_64.png
25715_64.png
25715_64.png
25715_64.png
25715_64.png
25715_64.png
Fitting template mid slots label.png
35790_64.png
2303_64.png
3841_64.png
2301_64.png
3841_64.png
12058_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
22291_64.png
35771_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2185_64.png
2456_64.png
Fitting template drone slots label.png
Fitting template charge slots label.png
2299_64.png
27401_64.png
2297_64.png
2281_64.png
27405_64.png
Fitting template charge slots label.png
27413_64.png
27419_64.png
35794_64.png
35795_64.png
Fitting template rig slots label.png
31812_64.png
31812_64.png
31812_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Use resist modules that best match rats; same about missiles and drones
Solo/Small Gang PvP
Drake Navy Issue: Solo/Small Gang PvP
EFT
[Drake Navy Issue, Solo/Small Gang PvP]
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Medium Energy Neutralizer II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II

Small Capacitor Booster II
Stasis Webifier II
Warp Scrambler II
Adaptive Invulnerability Field II
Caldari Navy Large Shield Extender
50MN Quad LiF Restrained Microwarpdrive

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hammerhead II x5
Acolyte II x5

Navy Cap Booster 400 x10

Fitting template high slot label.png
25715_64.png
25715_64.png
25715_64.png
12267_64.png
25715_64.png
25715_64.png
25715_64.png
25715_64.png
Fitting template mid slots label.png
3568_64.png
527_64.png
448_64.png
2281_64.png
31930_64.png
35660_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
22291_64.png
2048_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2185_64.png
2205_64.png
Fitting template drone slots label.png
Fitting template charge slots label.png
32006_64.png
Fitting template rig slots label.png
31724_64.png
31790_64.png
31790_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Drake Navy Issue roles or piloting tactics. You can write them here.

Notes

No notes for Drake Navy Issue.

Patch History


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