Faith is your fire and with it, burn away his evil.
– The Scriptures, Amarr Askura 10:3
Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.
SHIP BONUSES
Amarr Destroyer bonuses (per skill level): 10% bonus to Small Energy Turret tracking speed 10% reduction in Small Energy Turret activation cost Role Bonus: 50% bonus to Small Energy Turret optimal range
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
30.00 km
Max Locked Targets
6
RADAR Sensor
10 points
Sig. Radius
62 m
Scan Res.
525 mm
Structure
Structure Hitpoints
800 HP
Mass
1,650,000 kg
Volume
47,000 m³
Cargo Capacity
375 m³
Armor
Armor Hitpoints
900 HP
Armor Resistances
EM
50
THR
35
KIN
25
EXP
20
Shields
Shield Capacity
700 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Coercer is an Amarr T1 Destroyer. It uses lasers as its weapon system. With the Retribution patch, it gained a much needed 2nd mid slot and lost a low. The extra mid slot makes it better for kiting in solo/small gang PvP (before it could do it, but either someone needed to point the target, or they had to die before they realized they weren't pointed). The Coercer is great for applying ranged DPS in comparison to the other gun based destroyers, especially with T2 pulse. It can't do quite as much raw DPS as a Catalyst, for example, but it applies its damage at a much greater range. It doesn't have as high of alpha as a thrasher, but at the same range, it applies much higher DPS.
Skills
Being a Tech 1 destroyer and potentially a pilot's first step up from frigate hulls, the Coercer is quite forgiving. Basic fitting skills and support skills are desirable.
Tactics
No sub-article about Coercer roles or piloting tactics. You can write them here.