Archon

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Ship Database
Archon
Archon
Amarr Empire
Amarr Empire
ECM PRIORITY
NONE
RADAR
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Carriers
Archon Class
first highlight
High Amount of Low Slots
HIGHLIGHTS
structure hitpoints
10,000 m³ Fleet Hangar
HIGHLIGHTS
structure hitpoints
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
EXTERNAL LINKS

Contents

The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.

SHIP BONUSES

Amarr Carrier bonuses (per skill level):
4% bonus to all armor resistances
5% bonus to Cenobite Support Fighter neutralization optimal range
1% bonus to Armored Command and Information Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can fit two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Support Fighters
• Can lock at extended ranges
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
775,000 MW
CPU
cpu output
625 tf
Capacitor
capacitor
58,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
middle slots
4
Low
low slots
7
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.041
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
71.616 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
60,000 m³
Fighter Squad Tubes
fighter tubes
3
Light Fighter Squad Limit
squad limit
3
Support Fighter Squad Limit
squad limit
1
Targeting
Max Tgt. Range
max. targeting range
3950 km
Max Locked Targets
max. locked targets
14
RADAR Sensor
RADAR sensor strength
72 points
Sig. Radius
ship signature radius
9,920 m
Scan Res.
scan resolution
70 mm
Structure
Structure Hitpoints
structure hitpoints
76,300 HP
Mass
ship mass
1,260,000,000 kg
Volume
ship volume
13,950,000 m³
Cargo Capacity
cargo capacity
825 m³
Fuel Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Shields
Shield Capacity
shields
53,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
72,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

The Archon is the Amarr carrier. Formerly in possession of the strongest remote repair abilities of any vessel, the role of the Archon (and carriers in general) has shifted from logistics to mobile long-range damage-dealing in April of 2016. Although it has an extremely durable armor tank thanks to its resistance bonus, the Archon is mostly overlooked in favor of the Thanatos for both PVP and PVE due to its smaller fighter hangar and lower fighter damage, since carriers usually engage well out of weapon range of enemy ships.

In former days the Archon was also used in the "Slowcat" doctrine, similar to the concept of Remote Rep Dominixes or other drone ships like Prophecies or Vexors. This is no longer possible since the base armor hit points repaired by capital armor repairers was cut by roughly half, among other reasons.

Skills

Further information about additional or recommended skills to pilot Archon for a specific or it's common role(s) can be written here.

Fitting

Archon - Armor AB 3x FSU 1C Neut Basic
Archon: Archon - Armor AB 3x FSU 1C Neut Basic
EFT
[Archon, Archon - Armor AB 3x FSU 1C Neut Basic]
Capital Energy Neutralizer I
Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I

10000MN Monopropellant Enduring Afterburner
Drone Navigation Computer II
Capital Capacitor Booster I, Cap Booster 3200
Omnidirectional Tracking Link II

Damage Control II
Coreli A-Type Adaptive Nano Plating
Coreli A-Type Adaptive Nano Plating
25000mm Steel Plates I
25000mm Steel Plates I
Drone Damage Amplifier II
Drone Damage Amplifier II

Capital Trimark Armor Pump I
Capital Trimark Armor Pump I
Capital Trimark Armor Pump I


Siren I x3
Templar I x27
Firbolg I x27
Gram I x12

Cap Booster 3200 x1

Fitting template high slot label.png
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24283_64.png
Fitting template mid slots label.png
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24438_64.png
Fitting template low slots label.png
2048_64.png
18789_64.png
18789_64.png
40348_64.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Icon dashed diamond.png
Fitting template drone slots label.png
Fitting template charge slots label.png
41489_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
30993_64.png
30993_64.png
30993_64.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • So what you're doing with this ship depends a lot on how the fit is. Most of the time people seem to run 2 plates in the low slots.
  • Upgrade as you feel worthwhile: T2 FSUs may be worth it. T2 Plates, Imperial Navy EANM, Imperial Navy DDAs, different neutralizer (battleship size sometimes), a cyno in place of one of the FSUs, a T2 smartbomb, it all depends. You can drop one A-Type ANP for an Imperial Navy EANM and run a Meta 0 Drone Navigation Computer to save some ISK.
Archon - Armor AB 3x FSU 2C Neut Support
Archon: Archon - Armor AB 3x FSU 2C Neut Support
EFT
[Archon, Archon - Armor AB 3x FSU 2C Neut Support]
Capital Energy Neutralizer I
Capital Energy Neutralizer I
Armor Command Burst II, Armor Energizing Charge
Armor Command Burst II, Armor Reinforcement Charge
Networked Sensor Array

10000MN Monopropellant Enduring Afterburner
Drone Navigation Computer II
Capital Capacitor Booster I, Cap Booster 3200
Omnidirectional Tracking Link II

Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Dark Blood Energized Explosive Membrane
Dark Blood Energized Kinetic Membrane
Dark Blood Energized Thermal Membrane
25000mm Steel Plates I
25000mm Steel Plates I

Capital Trimark Armor Pump I
Capital Trimark Armor Pump I
Capital Trimark Armor Pump I


Siren I x3
Templar I x27
Firbolg I x27
Gram I x12

Cap Booster 3200 x1
Armor Energizing Charge x1
Armor Reinforcement Charge x1

Fitting template high slot label.png
40659_64.png
40659_64.png
43552_64.png
43552_64.png
41411_64.png
Fitting template mid slots label.png
41238_64.png
24417_64.png
41491_64.png
24438_64.png
Fitting template low slots label.png
2048_64.png
15729_64.png
14082_64.png
14076_64.png
14094_64.png
40348_64.png
40348_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
40346_64.png
23055_64.png
23059_64.png
40361_64.png
Icon dashed diamond.png
Fitting template drone slots label.png
Fitting template charge slots label.png
41489_64.png
42832_64.png
42834_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
30993_64.png
30993_64.png
30993_64.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is for supporting armor fleets since Command Ships are a little specialized and Supers aren't fit with links.
  • Faction rainbow membranes can be T2.



Tactics

No sub-article about Archon roles or piloting tactics. You can write them here.

Notes

The Archon was the top-tier triage carrier by a pretty large margin. This was the case primarily due to its enormous tank, buffed by its armor resistance bonus, its generous capacitor, and the fact that when a carrier is in triage it won't have its fighters out anyway. After the citadel release the Archon has lost it's triage role and is now equipped with new fighter squadrons.


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