Freki

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Freki
CornerTFh.png
Freki
Minmatar Republic
Minmatar Republic
ECM PRIORITY
LOW
LADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Special Edition Assault Frigates
Freki Class
RELATED UNI-WIKI REFERENCES

Developed along with the first wave of Minmatar assault frigates but later abandoned due to cost, the Freki is known for its extremely well designed warp core that enables it to arrive first on the scene to snare and eliminate its target.

It is rarely seen on the battlefield, as only a limited number have ever gone into production. It is usually given to pilots as a reward for their excellence in combat.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
12.5% bonus to Small Projectile Turret damage
30% bonus to Stasis Webifier optimal range
Role Bonus:
50% bonus to Small Projectile Turret optimal range
50% bonus to Small Projectile Turret falloff
75% reduction in Afterburner and Microwarpdrive activation cost
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
23d 21h 53m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
54 MW
CPU
cpu output
187 tf
Capacitor
capacitor
350 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
4
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
355 m/sec
Inertia Modifier
inertia modifier (agility)
3.056
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
5.55 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
40 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
10 points
Sig. Radius
signature radius
33 m
Scan Res.
scan resolution
700 mm
Structure
Structure Hitpoints
structure hitpoints
968 HP
Mass
ship mass
1,309,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
165 m³
Armor
Armor Hitpoints
armor hitpoints
875 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
67.5
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
527 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

These near-unique Assault Ships were the 2nd place prize of Alliance Tournament VII. The team was given enough blueprints to make 50 such ships.

Several of these ships were destroyed in Alliance Tournament VIII battles.

Skills

Further information about additional or recommended skills to pilot Freki for a specific or its common role(s) can be written here.

Tactics

No sub-article about Freki roles or piloting tactics. You can write them here.

Notes

In Norse mythology, Freki was one of the wolves accompanying Odin.


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