Caiman

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Caiman
CornerTFh.png
Caiman
Guristas
Guristas
ECM PRIORITY
NONE
Gravimetric
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Pirate Faction Ships
Phoenix Class
first highlight
Can launch Light Fighters
HIGHLIGHTS
EXTERNAL LINKS

Contents

The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.

SHIP BONUSES

Caldari Dreadnought bonuses (per skill level):
4% bonus to all shield resistances
Gallente Dreadnought bonuses (per skill level):
5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage
Role Bonus:
• Can fit Siege Modules
• Can launche Light Fighters
100% bonus to Fighter damage and hitpoints
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
111d 12h 15m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Phoenix
Phoenix
Phoenix
DreadnoughtsPhoenix Class
highlightsHigh Amount of Medium Slots
high slots5
(3/0)
middle slots7
low slots5
powergrid500,000 MW
cpu output965 tf
max. velocity70 m/sec
cargo capacity2,750 m³

Ship Attributes

Fittings
Powergrid
powergrid
550,000 MW
CPU
cpu output
1,060 tf
Capacitor
capacitor
57,800 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
middle slots
7
Low
low slots
5
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.038
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
25,000 m³
Fighter Squad Tubes
fighter tubes
1
Light Fighter Squad Limit
squad limit
1
Targeting
Max Tgt. Range
max. targeting range
115 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
55 points
Sig. Radius
ship signature radius
12,000 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
150,000 HP
Mass
ship mass
1,270,000,000 kg
Volume
ship volume
16,250,000 m³
Cargo Capacity
cargo capacity
2,750 m³
Fuel Capacity
capacity
8,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Shields
Shield Capacity
shields
150,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
120,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

Staying true to the Guristas philosophy of combining missiles and drones in combat, the Caiman is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The Caiman requires the Caldari and Gallente Dreadnought skills to fly.

Blueprint copies for this ship can be acquired by destroying Guristas Shipyards in lowsec and nullsec. A large capital fleet is required to accomplish this task. The blueprint itself is stored inside an armored cache that only deep space transports can pick up.

Skills

Further information about additional or recommended skills to pilot Caiman for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Caiman roles or piloting tactics. You can write them here.

Notes

You can write additional notes for the Caiman here.


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