NO/UNKNOWN Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
High Amount of High Slots
High Amount of Low Slots
Has Large Cargohold
RELATED UNI-WIKI REFERENCES
Casting his sight on his realm, the Lord witnessed
The cascade of evil, the torrents of war.
Burning with wrath, He stepped
down from the Heavens
To judge the unworthy,
To redeem the pure.
-The Scriptures, Revelation Verses 2:12
Amarr Titan bonuses (per skill level):
180% bonus to Capital Energy Turret damage
10% reduction in Capital Energy Turret activation cost
10+ bonus to ship warp core strength
• Can fit Doomsday devices
• Can fit Jump Portal Generator
• Can fit Clone Vat Bay
• Can use three Command Burst modules
200% bonus to Command Burst area of effect range
500% bonus to Armor Plates and Shield Extenders
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration
• Can fit one Phenomena Generator module
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
Frigate Escape Bay
Ship Maintenance Bay Capacity
Fleet Hangar Capacity
The Avatar is the Amarr Titan. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor tank in its class, and the meta favoring armor for big capital fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having Titan V is a huge boost to the effectiveness of this hull. Titan III and under are wholly insufficient skills to sit in a Titan.
Further information about additional or recommended skills to pilot Avatar for a specific or it's common role(s) can be written here.
No sub-article about Avatar roles or piloting tactics. You can write them here.
You can write additional notes for Avatar here.
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