Hound

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Ship Database
Hound
CornerT2h.png
Hound
Minmatar Republic
Minmatar Republic
ECM PRIORITY
LOW
LADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Covert Ops
Breacher Class
first highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
EXTERNAL LINKS
none

Contents

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
10% bonus to Torpedo explosion velocity and flight time
20% bonus to Torpedo max velocity
Covert Ops bonuses (per skill level):
5% bonus to explosive Bomb damage
15% bonus to explosive Torpedo damage
Role Bonus:
99.65% reduction in Torpedo Launcher powergrid requirement
50% reduction in Cloaking Devices CPU requirement
• No targeting delay after Cloaking Device deactivation
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Stealth Bomber
▪ Variations
Breacher
Breacher
Breacher
Standard FrigatesBreacher Class
high slots3
(3/0)
middle slots4
low slots3
powergrid37 MW
cpu output180 tf
max. velocity365 m/sec
cargo capacity175 m³

Ship Attributes

Fittings
Powergrid
powergrid
40 MW
CPU
cpu output
310 tf
Capacitor
capacitor
285 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
middle slots
3
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
310 m/sec
Inertia Modifier
inertia modifier (agility)
4.4
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
8.88 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
18 points
Sig. Radius
ship signature radius
38 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
350 HP
Mass
ship mass
1,455,000 kg
Volume
ship volume
28,100 m³
Cargo Capacity
cargo capacity
255 m³
Shields
Shield Capacity
shields
550 HP
Shield Resistances
EM
shield electromagnetic resistance
25
THR
shield thermal resistance
30
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
425 HP
Armor Resistances
EM
shield electromagnetic resistance
70
THR
armor thermal resistance
43.125
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Hound is the Minmatar Stealth Bomber. It is bonused for explosive torpedoes and bombs. Stealth Bombers are mostly quite similar, but the Hound's unique selling point is its speed and agility, which makes it a good bomber, since it is more likely to make its escape after bombing.

Skills

While the skills above will allow you to 'fly' the Hound it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).

Required to function as a Stealth Bomber:

Suggested Skills:

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

Fitting

T1 DD
Hound: T1 DD
EFT
[Hound, T1 DD]
Covert Ops Cloaking Device II
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher

Peripheral Compact Target Painter
5MN Y-T8 Compact Microwarpdrive
Warp Disruptor II

Ballistic Control System II
Nanofiber Internal Structure II
Ballistic Control System II

Small Warhead Rigor Catalyst I
Small Bay Loading Accelerator II



Kapteyn Compact Sensor Dampener x1
Scan Resolution Dampening Script x1
Targeting Range Dampening Script x1

Fitting template high slot label.png
11578_64.png
8117_64.png
8117_64.png
8117_64.png
Fitting template mid slots label.png
19810_64.png
5973_64.png
3244_64.png
Fitting template low slots label.png
22291_64.png
2605_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
5301_64.png
29013_64.png
29015_64.png
Fitting template rig slots label.png
31644_64.png
31592_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Avoid using many TPs in big fleets because of stacking penalty.
T2 DD
Hound: T2 DD
EFT
[Hound, T2 DD]
Torpedo Launcher II
Torpedo Launcher II
Torpedo Launcher II
Covert Ops Cloaking Device II

5MN Y-T8 Compact Microwarpdrive
Initiated Compact Warp Disruptor
Peripheral Compact Target Painter

Nanofiber Internal Structure II
Ballistic Control System II
Ballistic Control System II

Small Processor Overclocking Unit I
Small Warhead Rigor Catalyst II



Kapteyn Compact Sensor Dampener x1
Scan Resolution Dampening Script x1
Targeting Range Dampening Script x1

Fitting template high slot label.png
2420_64.png
2420_64.png
2420_64.png
11578_64.png
Fitting template mid slots label.png
5973_64.png
5405_64.png
19810_64.png
Fitting template low slots label.png
2605_64.png
22291_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
5301_64.png
29013_64.png
29015_64.png
Fitting template rig slots label.png
26929_64.png
31650_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Avoid using many TPs in big fleets because of stacking penalty.
  • Consider upgrading launchers to polarized to increase DPS for the cost of EHP.
T1 Bomb Launcher
Hound: T1 Bomb Launcher
EFT
[Hound, T1 Bomb Launcher]
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Bomb Launcher I
Covert Ops Cloaking Device II

5MN Y-T8 Compact Microwarpdrive
Initiated Compact Warp Disruptor
Peripheral Compact Target Painter

Ballistic Control System II
Missile Guidance Enhancer II
Ballistic Control System II

Small Processor Overclocking Unit I
Small Warhead Rigor Catalyst I



Kapteyn Compact Sensor Dampener x1
Scan Resolution Dampening Script x1
Targeting Range Dampening Script x1

Fitting template high slot label.png
8117_64.png
8117_64.png
8117_64.png
27914_64.png
11578_64.png
Fitting template mid slots label.png
5973_64.png
5405_64.png
19810_64.png
Fitting template low slots label.png
22291_64.png
35771_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
5301_64.png
29013_64.png
29015_64.png
Fitting template rig slots label.png
26929_64.png
31644_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Avoid using many TPs in big fleets because of stacking penalty.
T2 Bomb Launcher
Hound: T2 Bomb Launcher
EFT
[Hound, T2 Bomb Launcher]
Torpedo Launcher II
Torpedo Launcher II
Torpedo Launcher II
Bomb Launcher I
Covert Ops Cloaking Device II

5MN Y-T8 Compact Microwarpdrive
Initiated Compact Warp Disruptor
Target Painter II

Co-Processor II
Ballistic Control System II
Ballistic Control System II

Small Processor Overclocking Unit I
Small Warhead Rigor Catalyst II



Kapteyn Compact Sensor Dampener x1
Scan Resolution Dampening Script x1
Targeting Range Dampening Script x1

Fitting template high slot label.png
2420_64.png
2420_64.png
2420_64.png
27914_64.png
11578_64.png
Fitting template mid slots label.png
5973_64.png
5405_64.png
19806_64.png
Fitting template low slots label.png
3888_64.png
22291_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
5301_64.png
29013_64.png
29015_64.png
Fitting template rig slots label.png
26929_64.png
31650_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Avoid using many TPs in big fleets because of stacking penalty.
  • Consider upgrading launchers to polarized to increase DPS for the cost of EHP.


Tactics

Like all stealth bombers, the Hound is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.

Notes

You can write additional notes for Hound here.

Patch History


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