RELATED UNI-WIKI REFERENCES
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Take the edge, claim victory.
- – Boundless Creation marketing division
The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level): 5% bonus to Light Missile and Rocket rate of fire 7.5% bonus to Shield Booster amount
Required Skills
Training Time what's this?25m 0s
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Grouping
▪ Variations Hound
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 Can Use Covert Ops Cloak
 40 MW  310 tf
 310 m/sec
 255 m³
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Ship Attributes
Fittings |
High 3
Launchers 3
Turrets 0
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 4.79 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 10 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 350 HP
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Armor |
Armor Hitpoints 350 HP
Armor Resistances
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Shields |
Shield Capacity 500 HP
Shield Resistances
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Summary
'The Breacher is a Minmatar Combat Frigate. It is an exceptional frigate for solo PvP, and is very commonly used in low-security faction warfare combat sites. The Breacher’s speed and agility allow it to effectively dictate range from targets, while its bonus to shield boosters help it survive while taking hits at that range. The Breacher can also be used as a “second tackle” frigate in fleets, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. Overall, the Breacher is a versatile, general combat ship, especially for new Minmatar pilots.
The Breacher is an excellent platform for learning about PvP, and especially solo and small-gang PvP in low-sec space. The ship is frequently fit as a scram-kiter, with the scram and web modules used to keep frigate opponents 8 km away while the pilot pounds them with bonused rockets. The Breacher can also be fit with missiles and flown as a long-range kiter, especially in PvE, though it is not as fast as the Caldari Kestrel or other faction frigates in this role. Like most Minmatar ships, the Breacher is typically fit with a shield tank. It is not uncommon to find the Breacher fit with an ancillary armor repairer as well, in a dual-tanked configuration.
Skills
No suggested skills available.
Tactics
No sub-article about Breacher roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
[show]A long, long time ago...
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December v1.0 – Build: 995003 – 08.12.15
- Breacher:-0.08 inertia, +5 m/s
Rubicon v.1.3 - Build: 761459 - 12.03.14
- Removed +5% missile damage bonus per level
- Added -5% missile RoF bonus per level
- +2 PWG
- +10 m/s velocity
- +0.02 inertia
Odyssey v.1.0 - Build: 584903 - 04.16.13
Retribution v.1.0 – Build: 476047 – 04.12.12
- Minmatar Frigate bonuses: +5% missile damage and +7.5% shield boost amount per level
- Slot layout: 3 H, 4 M, 3 L, 0 turrets, 3 launchers
- Fittings: 35 PWG, 180 CPU
- Defense (shields / armor / hull): 500 / 350 / 300
- Capacitor (amount / recharge rate / cap per second): 300 / 150 s / 2
- Mobility (max velocity / agility / mass / align time): 350 s / 3.16 / 1087000 / 3.21 s
- Drones (bandwidth / bay): 10 / 10
- Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km / 650 / 4
- Sensor strength: 8 Ladar
- Signature radius: 36
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