Charon

From UniWiki
Jump to: navigation, search
Eve University Database
 
Ship Database
Charon
Charon
Caldari State
Caldari State
ECM PRIORITY
NONE
Gravimetric
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Freighters
Charon Class
first highlight
Has Huge Cargohold
HIGHLIGHTS
EXTERNAL LINKS

Contents

As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.

Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none.

SHIP BONUSES

Caldari Freighter bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship max velocity
Role Bonus:
100% reduction in Reinforced Bulkhead CPU requirements
90% reduction to effective distance traveled for jump fatigue

Required Skills
Training Time what's this?
36d 8h 30m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Rhea
CornerT2s.png
Rhea
Rhea
Jump FreightersCharon Class
highlightsHas Huge Cargohold
high slots0
(0/0)
middle slots0
low slots3
powergrid3 MW
cpu output5 tf
max. velocity72 m/sec
cargo capacity144,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
3 MW
CPU
cpu output
1 tf
Capacitor
capacitor
3,500 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
middle slots
0
Low
low slots
3
Rig
rigs
0
 
capital
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
60 m/sec
Inertia Modifier
inertia modifier (agility)
0.063
Warp Speed
inertia modifier (agility)
1.37 AU/s
Base Time to Warp
base time to warp
83.84 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
0
Gravimetric Sensor
Gravimetric sensor strength
96 points
Sig. Radius
ship signature radius
3,660 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
77,500 HP
Mass
ship mass
960,000,000 kg
Volume
ship volume
16,250,000 m³
Cargo Capacity
cargo capacity
465,000 m³
Shields
Shield Capacity
shields
50,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
15,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10

Subscript text


Summary

The Charon has the highest cargo capacity of any freighter in the game, being able to carry 1,204,741 m³ of cargo at Caldari Freighter V when fit to maximize cargo. Caldari freighters with Caldari Freighter IV can hold more than any other freighter, even with their respective freighter skills trained to V, so if you want to carry massive amounts of materials, the Charon is the way to go.

Skills

Since Freighters cannot fit any high or mid slot modules, if you want to focus primarily on flying freight there are only a handful of support skills that will matter.

Armor:

  • Mechanics V - Adds Structure (Hull) hit points.
  • Hull Upgrades V - Adds Armor hit points.

Navigation:

  • Evasive Maneuvering V - Increases ship agility (time to align).
  • Navigation V - Increase sub-warp velocity.
  • Warp Drive Operation V - Decrease capacitor use per jump.

Shields:

  • Shield Management V - Increases shield capacity.
  • Shield Operation V - Reduces shield recharge time.
  • Tactical Shield Manipulation V - Reduces shield damage penetration when shields are less than 25%.

Spaceship Command:

  • Caldari Industrial III - Prerequisite for Caldari Freighter.
  • Spaceship Command V - Prerequisite for Caldar Freighter and 2% agility boost per level.
  • Advanced Spaceship Command V - Prerequisite for Caldari Freighter and 5% agility boost per level for ships requiring Advanced Spaceship Command.
  • Caldari Freighter V - Maxes out Charon cargo capacity and velocity.


Not absolutely necessary, but helpful:

Neural Enhancement:

  • Cybernetics IV - Allows +4 implants for faster training, allows for Warp and Align implants to improve both.
  • Infomorph Psychology IV - Allows for Jump Clones.
  • Infomorph Synchronization V - Reduces time between Jump Clone jumps.

Trade:

  • Contracting V - Allow creation of more than one contract at a time.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Charon roles or piloting tactics. You can write them here.

Notes

You can add notes here.


show advanced ships
Logo faction amarr empire.png
Amarr
Logo faction caldari state.png
Caldari
Logo faction gallente federation.png
Gallente
Logo faction minmatar republic.png
Minmatar
Corvettes Impairor Ibis Velator Reaper
Dreadnoughts Revelation Phoenix Moros Naglfar
Force Auxiliaries Apostle Minokawa Ninazu Lif
Titans Avatar Leviathan Erebus Ragnarok
ORE VentureProspectEnduranceCovetorRetrieverProcurerHulkSkiffMackinawNoctisPorpoiseOrcaBowheadRorqual
Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox