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Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Minmatar Frigate bonuses (per skill level):
The Hyena is the Minmatar Electronic Attack Frigate, and a T2 variant on the Vigil. It retains the Vigil's target painting bonuses, even slightly upgrading its effectiveness bonus. Most significantly it gets a large bonus to the range of stasis webs.
The Hyena is short on mid slots, meaning it usually needs to choose between being a target painting platform and webbing platform or it will be sub-par at both. As a TP platform the Hyena has a minor advantage over the Vigil due to its slightly higher TP effectiveness bonus, but the difference is small and the Hyena is considerably more expensive for the benefit. The usual use for the Hyena is as a webbing platform. Prior to Rubicon the Hyena had a short effective range on its webs even with the bonus, making it very vulnerable to attack by any target it webbed. Post-Rubicon with reasonable skills the Hyena can overheat its webs to reach 33km, allowing it to tackle kiting cruisers without being insta-killed by them, and making it a valuable addition to any gate camp to quickly web ships that try to burn back to the gate.
Further information about additional or recommended skills to pilot Hyena for a specific or it's common role(s) can be written here.
For more info on fittings, please click here
No sub-article about Hyena roles or piloting tactics. You can write them here.
You can write additional notes for Hyena here.
|A long, long time ago...|
Rubicon 1.0 Released on Tuesday, November 19th 2013