Whiptail

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Whiptail
CornerTFh.png
Whiptail
Guristas
Guristas
ECM PRIORITY
UNKNOWN
Gravimetric
what's this?

Unknown Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Special Edition Interceptors
Whiptail Class
EXTERNAL LINKS

Contents

When The Scope ran a headline in late YC115 asking "Has Kaalakiota built the perfect Interceptor?" most observers viewed it as a provocative ploy to increase readership.

The Rabbit viewed it as a personal challenge.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to kinetic and thermal missile damage
Caldari Frigate bonuses (per skill level):
4% bonus to all shield resistances
Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
5% bonus to Warp Scrambler and Warp Disruptor optimal range
Role Bonus:
375% bonus to Light Combat Drone damage and hitpoints
80% reduction in Propulsion Jamming systems activation cost
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor

Required Skills
Training Time what's this?
35d 19h 7m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
35 MW
CPU
cpu output
160 tf
Capacitor
capacitor
355 GJ
High
high slots
3
Launchers
launcher slots
2
Turrets
turret slots
0
Medium
middle slots
4
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
430 m/sec
Inertia Modifier
inertia modifier (agility)
3.7
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
5.13 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
40 m³
Drone Bandwith
drone bandwith
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
32.50 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
15 points
Sig. Radius
ship signature radius
35 m
Scan Res.
scan resolution
900 mm
Structure
Structure Hitpoints
structure hitpoints
400 HP
Mass
ship mass
1,000,000 kg
Volume
ship volume
18,000 m³
Cargo Capacity
cargo capacity
150 m³
Shields
Shield Capacity
shields
550 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
30
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
400 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
55
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10

Subscript text


Summary

The Whiptail was a prize for the top four teams of Alliance Tournament XII.

Without a decent drone speed boost, not even Warrior IIs can keep up with it.

Skills

Further information about additional or recommended skills to pilot Whiptail for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Whiptail roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Whiptail here.


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