NO/UNKNOWN Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
High Amount of Medium Slots
RELATED UNI-WIKI REFERENCES
The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.
Caldari Carrier bonuses (per skill level):
5% bonus to Fighter damage
4% bonus to all shield resistances
5+ bonus to ship warp core strength
5% reduction in ECM Jammer Burst Projector cycle time
2% bonus to Shield Command and Information Command burst strength and duration
• Can fit Networked Sensor Array
• Can fit Burst Projectors
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light, Support and Heavy Fighters
• Can lock at extended ranges
400% bonus to Armor Plates and Shield Extenders
50% bonus to Remote Sensor Dampener resistance
50% bonus to Stasis effect resistance
50% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighter Bay Capacity
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
Max Tgt. Range
Frigate Escape Bay
Ship Maintenance Bay Capacity
Fleet Hangar Capacity
The Wyvern is the shield equivalent of the Amarr Aeon class supercarrier. In the current capital meta, shield is not used as much as armor for a multitude of reasons, however a true shield versus armor full on capital brawl has yet to manifest in recent days to sort out the answer of "shield or armor" for supercapital fights and settle the score. Its tiny fighter hanger bay limits its general utility but can still do acceptably depending on the scale of the engagement.
Further information about additional or recommended skills to pilot Wyvern for a specific or it's common role(s) can be written here.
No sub-article about Wyvern roles or piloting tactics. You can write them here.
You can write additional notes for Wyvern here.
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