As with other Sansha ships, not much is known about the origin of this design. Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level):
20% bonus to Afterburner velocity bonus Amarr Cruiser bonuses (per skill level):
7.5% bonus to Medium Energy Turret tracking speed Role Bonus:
150% bonus to Medium Energy Turret damage
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
890 MW
CPU
380 tf
Capacitor
1,800 GJ
High
4
Launchers
0
Turrets
3
Medium
6
Low
5
Rig
3
medium
Calibration
350
Navigation
Max Velocity
228 m/sec
Inertia Modifier
0.62
Warp Speed
4 AU/s
Base Time to Warp
8.25 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
15 m³
Drone Bandwidth
15 Mbit/sec
Targeting
Max Tgt. Range
59 km
Max Locked Targets
7
RADAR Sensor
20 points
Sig. Radius
120 m
Scan Res.
275 mm
Structure
Structure Hitpoints
2,065 HP
Mass
9,600,000 kg
Volume
101,000 m³
Cargo Capacity
410 m³
Armor
Armor Hitpoints
2,175 HP
Armor Resistances
EM
50
THR
35
KIN
25
EXP
20
Shields
Shield Capacity
2,700 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Phantasm is the Sansha pirate cruiser. Like the Succubus and Nightmare, the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually do something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.
Skills
Further information about additional or recommended skills to pilot Phantasm for a specific or its common role(s) can be written here.
Tactics
No sub-article about Phantasm roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phantasm here.
Patch History
A long, long time ago...
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)