LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
High Amount of High Slots
RELATED UNI-WIKI REFERENCES
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
Gallente Battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret damage
10% bonus to Drone hitpoints and damage
Black Ops bonuses (per skill level):
5% bonus to ship inertia modifier
125% bonus to ship max velocity when using Cloaking Devices
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
50% reduction to effective distance traveled for jump fatigue
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
The Sin is the Gallente Black Ops-type battleship. As is expected from a variation of the Dominix, the Sin has a rather impressive drone bay. As raw stats go, the Sin has a very impressive slot layout of 7/6/6, but very poor resists as all Black Ops do, and only 4 turret hardpoints. However, echoing its Dominix hull, the Sin relies on its drones for damage rather than its own hardware, making it the most combat-viable of the Black Ops.
As is unique with Black Ops, the ship can fit a covert jump portal and has bonuses that allow it to move normally with a cloaking device.
Further information about additional or recommended skills to pilot Sin for a specific or it's common role(s) can be written here.
For more info on fittings, please go here
No sub-article about Sin roles or piloting tactics. You can write them here.
You can write additional notes for Sin here.
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