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Outer Ring Excavations |
ECM PRIORITY
NONE
Magnetometric
what's this?
NO/UNKNOWN Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
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Exhumers |
Covetor Class |
RELATED UNI-WIKI REFERENCES
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The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers. Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
SHIP BONUSES
Mining Barge bonuses (per skill level): 5% bonus to Strip Miner and Ice Harvester range 2% reduction in Strip Miner and Ice Harvester duration Exhumers bonuses (per skill level): 4% bonus to all shield resistances 3% reduction in Strip Miner and Ice Harvester duration Role Bonus: 25% reduction in Strip Miner and Ice Harvester duration and activation cost
Required Skills
Training Time what's this?50d 22h 47m 10s
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Grouping
▪ Variations
Covetor
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Ship Attributes
Fittings |
High 2
Launchers 0
Turrets 0
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 19.13 s what's this? Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Drone Bandwidth 50 Mbit/sec
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Fighters |
Light Fighter Squad Limit 0
Heavy Fighter Squad Limit 0
Support Fighter Squad Limit 0
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Targeting |
Magnetometric Sensor 12 points
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Structure |
Structure Hitpoints 2,000 HP
Frigate Escape Bay 1 Frigate
{{{extrahold2type}}} Capacity 0 m³
{{{extrahold3type}}} Capacity 0 m³
{{{extrahold4type}}} Capacity 0 m³
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Shields |
Shield Capacity 2,200 HP
Shield Resistances
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Armor |
Armor Hitpoints 1,800 HP
Armor Resistances
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Summary
The Hulk has the greatest yield out of all the exhumers, but at the cost of the lowest tank and smallest ore hold. As a result, it is best to use the Hulk with fleet support so as to mitigate its weaknesses and allow you to leverage its superior extraction rate. A tank can be fitted, but it is still possible to gank even a maxed Hulk for profit with the correct ship in some areas of highsec, although it's more than able to handle most NPC rats.
Skills
Further information about additional or recommended skills to pilot Hulk for a specific or its common role(s) can be written here.
Tactics
No sub-article about Hulk roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Hulk here.
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