RELATED UNI-WIKI REFERENCES
The Moracha is what goes bump in the night. Built to be the ultimate tool of piracy and terror, this Recon Ship combines the electronic warfare and covert abilities of its class with the speed and ferocity that Angel Cartel cruisers are known for. The first ever capsuleer ship to use the Ixion ship hull, the distinctive appearance of the Moracha goes along with incredible combat capabilities that make it ideal for both solo and wolfpack hunting.
Gallente Cruiser bonuses (per skill level):
15% bonus to Medium Projectile Turret falloff
Minmatar Cruiser bonuses (per skill level):
30% bonus to Medium Projectile Turret damage
Recon Ships bonuses (per skill level):
30% bonus to Stasis Webifier optimal range
20% reduction in Cloaking Devices CPU requirement
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
The Moracha was a 1st place prize of AT XI.
Further information about additional or recommended skills to pilot Moracha for a specific or it's common role(s) can be written here.
No tagged fittings for Moracha.
No sub-article about Moracha roles or piloting tactics. You can write them here.
You can write additional notes for Moracha here.
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