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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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I found myself in command of an army of tritanium soldiers.
- – Old Man Darieux
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Developer: CreoDron
As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
SHIP BONUSES
Command Ships bonuses (per skill level):
7.5% bonus to Heavy Drone, Medium Drone and Light Drone tracking speed
5% bonus to Sentry Drone tracking speed
5% bonus to Drone optimal range
3% bonus to Armored Command and Skirmish Command burst strength and duration
Gallente Battlecruiser bonuses (per skill level):
10% bonus to Heavy Drone, Medium Drone, and Light Drone hitpoints and damage
5% bonus to Sentry Drone hitpoints and damage
4% bonus to all armor resistances
Role Bonus: • Can use 2 Command Burst modules 100% bonus to Command Burst area of effect range
Required Skills
Training Time what's this?104d 20h 51m 23s ?
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Grouping
▪ Variations Myrmidon
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 Can use Command Burst module
 1,050 MW  400 tf
 145 m/sec
 400 m³
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, Myrmidon Navy Issue
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 Can use Command Burst module
 1,100 MW  400 tf
 160 m/sec
 400 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 4
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 12.20 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
Magnetometric Sensor 22 points
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Structure |
Structure Hitpoints 4,900 HP
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Armor |
Armor Hitpoints 5,100 HP
Armor Resistances
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Shields |
Shield Capacity 3,300 HP
Shield Resistances
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Summary
The Eos is a Gallente fleet command ship, designed primarily as a drone boat. It has the 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal to the Dominix or Ishtar.
The Eos finds use in advanced PvP fleets and gangs, where its resistance-bonused tank and capacity to boost both armor tanks and (for instance) tackle range are valued. It also brings considerable drone DPS, though given its cost it's a bit of a waste to use the ship for DPS alone.
Skills
As the Eos is a drone boat, it is highly recommended that the following skills be trained before a pilot attempts to fly the ship:
- Drones V
- Gallente Drone Specialization IV
- Light Drone Operation IV
- Medium Drone Operation IV
- Scout Drone Operation V
- Drone Interfacing V
- Drone Navigation V
- Drone Sharpshooting V
- Drone Durability IV
- Sentry Drone Interfacing V
- Heavy Drone Operation V
Additionally, as the Eos is a (rather expensive) T2 ship, the pilot should be able to fit a full T2 armor tank. The armor compensations skills listed below are highly recommended but not required:
- Hull Upgrades V
- Mechanics V
- Repair Systems IV (for active armor tanking)
- Armor Rigging IV (for T2 armor rigs)
- EM Armor Compensation IV
- Explosive Armor Compensation IV
- Kinetic Armor Compensation IV
- Thermal Armor Compensation IV
Tactics
No sub-article about Eos roles or piloting tactics. You can write them here.
Notes
In ancient Greek mythology, Eos was goddess of the dawn.
Patch History
[show]A long, long time ago...
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Version 22.02 - Release 2025-03-12.1 - Revenant Major Update (Patch Notes)
We’re making some adjustments to the Eos to specifically target the amount of damage and tracking that it has with sentry drones, while avoiding nerfing regular drone fits. This makes it more similar to the Ishtar which also has lower bonuses for sentry drones.
- Gallente Battlecruiser sentry drone damage and hitpoint bonus reduced from 10% per level to 5% per level
- Command Ships sentry drone tracking bonus reduced from 7.5% per level to 5% per level
- Warp speed reduced from 4.0 AU/s to 3.5 AU/s
2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
- Drone Optimal range per level reduced from 10% to 5%
Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
- [We're] trying to fix up the particularly underused [command ships], especially ones like the Nighthawk and Eos. [...]
- We're going to try and split the two sets of command ships a little more deliberately. [...] The fleet variations are generally going to move to being even more survivable and more long range focused so they actually have a chance at staying on field if they're not a Damnation. [...] The Eos and Claymore are going to get a resist bonus instead of their active bonuses, which is a bit unusual. You know, we usually keep Minmatar and Gallente ships to [armor] rep and shield boosts, rather than armor and shield resists. But for a role that's meant to be a high priority, fleet support role, it's just not viable without that, so we're going to give that bonus to them instead. And then the Eos is making a switch to being more of a sentry platform rather than the sort of mixed heavy drone platform it is right now.
- -CCP Rise, Talking In Stations - Zenith (CCP Devs) (timestamped video link)
- Command ship bonuses changed from
- 7.5% bonus to Heavy Drone max velocity and tracking speed
- 7.5% bonus to Medium Hybrid Turret tracking speed
- 3% bonus to Armored Command and Skirmish Command burst strength and duration
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- 7.5% bonus to Drone Tracking speed
- 10% bonus to Drone Optimal range
- 3% bonus to Armored Command and Skirmish Command burst strength and duration
- Gallente Battlecruiser armor repairer amount bonus (7.5%/level) replaced with a 4% bonus to armor resistances
- Max targeting range increased from 65km to 75km (+10 km)
- Max velocity increased from 145 m/s to 150 m/s (+5 m/s)
- Mass decreased from 13,000,000 kg to 12,500,000 kg (-500,000 kg)
- Base align time reduced from 12.69 s to 12.20 s (-0.49 s)
- Drone bay increased from 250m³ to 300m³ (+50 m³)
- High slots decreased from 6 to 5 (-1)
- Low slots increased from 6 to 7 (+1)
- Scan resolution increased from 200 mm to 240 mm (+40 mm, +20%)
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
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