Ragnarok

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Ship Database
Ragnarok
Ragnarok
Minmatar Republic
Minmatar Republic
ECM PRIORITY
NONE
LADAR
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Titans
Ragnarok Class
first highlight
High Amount of High Slots
HIGHLIGHTS
structure hitpoints
High Amount of Medium Slots
HIGHLIGHTS
structure hitpoints
Has Large Cargohold
HIGHLIGHTS
EXTERNAL LINKS

Contents

The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone.

For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully.

If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken.

Brothers, we must rise.

-Malaetu Shakor, Republic Parliament Head
Speaking before the Tribal Council
November 27th, YC 107

SHIP BONUSES

Minmatar Titan bonuses (per skill level):
180% bonus to Capital Projectile Turret damage
5% bonus to Capital Projectile Turret rate of fire
10+ bonus to ship warp core strength
Role Bonus:
• Can fit Doomsday devices
• Can fit Jump Portal Generator
• Can fit Clone Vat Bay
• Can use three Command Burst modules
200% bonus to Command Burst area of effect range
500% bonus to Armor Plates and Shield Extenders
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration
• Can fit one Phenomena Generator module

Required Skills
Training Time what's this?
194d 6h 24m 16s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
965,000 MW
CPU
cpu output
1,050 tf
Capacitor
capacitor
125,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
middle slots
7
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.036
Warp Speed
inertia modifier (agility)
1.37 AU/s
Base Time to Warp
base time to warp
109.795 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
250.00 km
Max Locked Targets
max. locked targets
8
LADAR Sensor
LADAR sensor strength
215 points
Sig. Radius
ship signature radius
22,430 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
280,000 HP
Mass
ship mass
2,200,000,000 kg
Volume
ship volume
100,000,000 m³
Cargo Capacity
cargo capacity
15,000 m³
Fuel Capacity
capacity
60,000 m³
Ship Maintenance Bay Capacity
capacity
5,000,000 m³
Fleet Hangar Capacity
capacity
100,000 m³
Shields
Shield Capacity
shields
630,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
390,000 HP
Armor Resistances
EM
shield electromagnetic resistance
60
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Ragnarok is the Minmatar Titan. It is bonused for Capital Projectile Turrets and gives its fleet a reduction to signature radius. The Ragnarok is considered to have one of the best Doomsday devices, due to the speed at which the damage from the Gjallarhorn is applied. The Ragnarok is also the fastest and most agile Titan in the game when in a shield nano fit. However, its respectable DPS and squishy tank means that it is usually primaried first in Titan brawls (Source: B-R5RB).

Skills

Further information about additional or recommended skills to pilot Ragnarok for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Ragnarok roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Ragnarok here.


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