Harpy

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Harpy
CornerT2h.png
Harpy
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Assault Frigates
Merlin Class
RELATED UNI-WIKI REFERENCES

Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.

Developer: Ishukone

Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
10% bonus to Small Hybrid Turret optimal range
4% bonus to all shield resistances
Assault Frigates bonuses (per skill level):
10% bonus to Small Hybrid Turret optimal range
5% bonus to Small Hybrid Turret damage
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
23d 21h 53m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Hawk
Hawk
CornerT2s.png
Hawk
Assault Frigates Merlin Class
high slots5(4/2) middle slots5 low slots2
powergrid45 MW cpu output190 tf
max. velocity290 m/sec
cargo capacity300 m³
,Worm
Worm
CornerTFs.png
Worm
Pirate Faction Ships Merlin Class
high slots3(3/0) middle slots4 low slots2
powergrid40 MW cpu output160 tf
max. velocity320 m/sec
cargo capacity130 m³
,Merlin
Merlin
Merlin
Standard Frigates Merlin Class
high slots3(0/3) middle slots4 low slots3
powergrid40 MW cpu output180 tf
max. velocity310 m/sec
cargo capacity150 m³

Ship Attributes

Fittings
Powergrid
powergrid
50 MW
CPU
cpu output
185 tf
Capacitor
capacitor
450 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
281 m/sec
Inertia Modifier
inertia modifier (agility)
3.633
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
5.82 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
6
Gravimetric Sensor
Gravimetric sensor strength
15 points
Sig. Radius
signature radius
37 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
534 HP
Mass
ship mass
1,039,500 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
165 m³
Armor
Armor Hitpoints
armor hitpoints
457 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,079 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Harpy's dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 rails and ammunition, which is a ludicrous range for a frigate. On the down side when rail fit it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.

The Harpy can also be blaster fit for short range high DPS, and by doing so it can apply damage at a longer range than other blaster assault frigates (see Ishkur or Enyo). Although the Harpy cannot put out as much DPS as the Enyo just by looking at the numbers, it can much more easily apply its full damage to opponents thanks to its 4 mid slots, making the prop/scram/web combo (for range dictation) possible with an additional shield tanking mod.

Skills

Further information about additional or recommended skills to pilot Harpy for a specific or its common role(s) can be written here.

Tactics

Excellent close combat ship!

Patch History

Notes

  • In February 2018, the Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Control, which can replace the Damage Control module for these.


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