Naglfar Fleet Issue
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Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.
"Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)
Minmatar Dreadnought bonuses (per skill level):
An undeniable upgrade from the base Naglfar, the faction variant sports an additional bonus to stasis grappler range, as well as a 7.5% bonus to both shield booster and armor repairer amount compared to the Naglfar's 5% bonus to shield booster cycle time. The fleet version also has a 50% higher damage bonus per level of Minmatar Dreadnought. The Fleet version also sports an extra high slot, more base tank, higher scan resolution and sensor strength, and more cpu and powergrid, and a slightly longer maximum targeting range.
Further information about additional or recommended skills to pilot Naglfar Fleet Issue for a specific or its common role(s) can be written here.
No sub-article about Naglfar Fleet Issue roles or piloting tactics. You can write them here.
You can add notes about Naglfar Fleet Issue here.
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|2022-11-08 Patch notes News: Uprising Expansion